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Showing 78 of 117 items.
Category
Actuator
Acacia Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Acacia Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Acacia Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Bamboo Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Bamboo Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Bamboo Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Bell
Redstone activation rings the bell.
- role
- Actuator
- Actions
- Redstone activation rings the bell.
- Signal Strength
- -
- Delay
- -
Birch Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Birch Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Birch Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Cherry Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Cherry Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Cherry Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Copper Bulb
A rising power signal toggles the bulb between lit and unlit.
- role
- Actuator
- Actions
- A rising power signal toggles the bulb between lit and unlit.
- Signal Strength
- -
- Delay
- -
Copper Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Copper Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Crafter
A redstone activation crafts a recipe from its enabled slots.
- role
- Actuator
- Actions
- A redstone activation crafts a recipe from its enabled slots.
- Signal Strength
- -
- Delay
- -
Crimson Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Crimson Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Crimson Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Dark Oak Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Dark Oak Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Dark Oak Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Dispenser
Dispenses an item when activated by a new redstone signal.
- role
- Actuator
- Actions
- Dispenses an item when activated by a new redstone signal.
- Signal Strength
- -
- Delay
- -
Dropper
Drops an item or transfers it to an adjacent container when activated.
- role
- Actuator
- Actions
- Drops an item or transfers it to an adjacent container when activated.
- Signal Strength
- -
- Delay
- -
Iron Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Iron Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Jungle Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Jungle Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Jungle Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Mangrove Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Mangrove Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Mangrove Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Note Block
A redstone activation plays its selected note.
- role
- Actuator
- Actions
- A redstone activation plays its selected note.
- Signal Strength
- -
- Delay
- -
Oak Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Oak Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Oak Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Pale Oak Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Pale Oak Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Pale Oak Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Piston
Extends under redstone power to move eligible blocks.
- role
- Actuator
- Actions
- Extends under redstone power to move eligible blocks.
- Signal Strength
- -
- Delay
- -
Poplar Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Poplar Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Poplar Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Redstone Lamp
Redstone power turns on the lamp.
- role
- Actuator
- Actions
- Redstone power turns on the lamp.
- Signal Strength
- -
- Delay
- -
Spruce Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Spruce Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Spruce Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Sticky Piston
Extends under redstone power to move eligible blocks.
- role
- Actuator
- Actions
- Extends under redstone power to move eligible blocks.
- Signal Strength
- -
- Delay
- -
TNT
Redstone power ignites its explosive fuse.
- role
- Actuator
- Actions
- Redstone power ignites its explosive fuse.
- Signal Strength
- -
- Delay
- -
Warped Door
Redstone power controls whether the door is open.
- role
- Actuator
- Actions
- Redstone power controls whether the door is open.
- Signal Strength
- -
- Delay
- -
Warped Fence Gate
Redstone power controls whether the fence gate is open.
- role
- Actuator
- Actions
- Redstone power controls whether the fence gate is open.
- Signal Strength
- -
- Delay
- -
Warped Trapdoor
Redstone power controls whether the trapdoor is open.
- role
- Actuator
- Actions
- Redstone power controls whether the trapdoor is open.
- Signal Strength
- -
- Delay
- -
Category
Inventory interaction
Acacia Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Bamboo Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Birch Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Cherry Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Crimson Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Dark Oak Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Hopper
Transfers items while unlocked; redstone power locks its transfer behavior.
- role
- Inventory interaction
- Actions
- Transfers items while unlocked; redstone power locks its transfer behavior.
- Signal Strength
- -
- Delay
- -
Jungle Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Mangrove Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Oak Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Pale Oak Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Poplar Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Spruce Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Warped Shelf
Redstone-powered shelves can exchange their slots with the hotbar.
- role
- Inventory interaction
- Actions
- Redstone-powered shelves can exchange their slots with the hotbar.
- Signal Strength
- -
- Delay
- -
Category
Rail control
Activator Rail
Redstone power changes whether the rail is active.
- role
- Rail control
- Actions
- Redstone power changes whether the rail is active.
- Signal Strength
- -
- Delay
- -
Detector Rail
A minecart on the rail produces a redstone signal.
- role
- Rail control
- Actions
- A minecart on the rail produces a redstone signal.
- Signal Strength
- -
- Delay
- -
Powered Rail
Redstone power changes whether the rail is active.
- role
- Rail control
- Actions
- Redstone power changes whether the rail is active.
- Signal Strength
- -
- Delay
- -
Category
Signal detector
Calibrated Sculk Sensor
Filters detected vibrations using the input on its calibrated side.
- role
- Signal detector
- Actions
- Filters detected vibrations using the input on its calibrated side.
- Signal Strength
- -
- Delay
- -
Daylight Detector
Converts daylight into a redstone signal and supports inverted mode.
- role
- Signal detector
- Actions
- Converts daylight into a redstone signal and supports inverted mode.
- Signal Strength
- 0 to 15
- Delay
- -
Lightning Rod
Attracts lightning and produces a redstone signal when struck.
- role
- Signal detector
- Actions
- Attracts lightning and produces a redstone signal when struck.
- Signal Strength
- -
- Delay
- -
Observer
Produces a pulse when it detects a change in the block it faces.
- role
- Signal detector
- Actions
- Produces a pulse when it detects a change in the block it faces.
- Signal Strength
- -
- Delay
- -
Sculk Sensor
Detects vibrations and produces a corresponding redstone signal.
- role
- Signal detector
- Actions
- Detects vibrations and produces a corresponding redstone signal.
- Signal Strength
- -
- Delay
- -
Target
Projectile hits produce a signal based on how close the hit is to its center.
- role
- Signal detector
- Actions
- Projectile hits produce a signal based on how close the hit is to its center.
- Signal Strength
- 0 to 15
- Delay
- -
Tripwire
Detects entities touching the string and changes its connected tripwire-hook circuit.
- role
- Signal detector
- Actions
- Detects entities touching the string and changes its connected tripwire-hook circuit.
- Signal Strength
- -
- Delay
- -
Tripwire Hook
Turns on its signal when an attached tripwire line is triggered.
- role
- Signal detector
- Actions
- Turns on its signal when an attached tripwire line is triggered.
- Signal Strength
- -
- Delay
- -

