Bloxodes

All 117 redstone components in Minecraft Java Edition

Updated on (about 1 hour ago)

Java redstone components have different jobs in a circuit. Signal sources, detectors, logic and actuators help narrow the choice before you compare a recorded action or delay.

How to use this collection

Signal and delay values appear only where independently recorded. An empty value does not establish zero output or instantaneous behavior.

View

Showing 35 of 117 items.

Category

Signal generation

35 items

Acacia Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Acacia Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Bamboo Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Bamboo Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Birch Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Birch Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Block of Redstone

Supplies redstone power continuously.

role
Signal generation
Actions
Supplies redstone power continuously.
Signal Strength
-
Delay
-

Cherry Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Cherry Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Crimson Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Crimson Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Dark Oak Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Dark Oak Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Heavy Weighted Pressure Plate

Its signal strength changes with the number of entities on the plate.

role
Signal generation
Actions
Its signal strength changes with the number of entities on the plate.
Signal Strength
0 to 15
Delay
-

Jungle Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Jungle Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Lever

Using the lever switches its redstone signal on or off.

role
Signal generation
Actions
Using the lever switches its redstone signal on or off.
Signal Strength
-
Delay
-

Light Weighted Pressure Plate

Its signal strength changes with the number of entities on the plate.

role
Signal generation
Actions
Its signal strength changes with the number of entities on the plate.
Signal Strength
0 to 15
Delay
-

Mangrove Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Mangrove Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Oak Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Oak Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Pale Oak Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Pale Oak Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Polished Blackstone Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Polished Blackstone Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Poplar Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Poplar Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Spruce Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Spruce Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Stone Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Stone Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Trapped Chest

Opening the chest produces a redstone signal.

role
Signal generation
Actions
Opening the chest produces a redstone signal.
Signal Strength
-
Delay
-

Warped Button

Pressing the button turns on its redstone signal temporarily.

role
Signal generation
Actions
Pressing the button turns on its redstone signal temporarily.
Signal Strength
-
Delay
-

Warped Pressure Plate

Eligible entities standing on the plate activate its signal.

role
Signal generation
Actions
Eligible entities standing on the plate activate its signal.
Signal Strength
-
Delay
-

Choose the component's role

Buttons and levers supply signals, while dust carries them. Repeaters and comparators affect how circuits pass or compare a signal. A Copper Bulb's remembered state is different from a repeater's selectable delay.

Read inventory interactions

Powering a Hopper stops its item transfers. Droppers and Dispensers perform different actions, so a similar-looking block is not necessarily a substitute. Recorded component facts do not simulate a complete circuit's update order or every interaction between neighboring blocks.

FAQ

Q.

Does power make a Hopper transfer items faster?

No. Redstone power stops the Hopper from transferring items.

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