Bedrock food has independently recorded hunger and saturation values. Those values help compare meals without assuming that nutrition matches a Java item with the same name.
How to use this collection
Nutrition is per consumed item, except cake's per-slice values. Empty preparation or effect fields do not establish that no preparation or effect exists.
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Category
Edible items
Apple
- Hunger
- 4
- Saturation
- 2.4
- Preparation
- -
Baked Potato
- Hunger
- 5
- Saturation
- 6
- Preparation
- -
Beetroot
- Hunger
- 1
- Saturation
- 1.2
- Preparation
- -
Beetroot Soup
- Hunger
- 6
- Saturation
- 7.2
- Preparation
- -
Bread
- Hunger
- 5
- Saturation
- 6
- Preparation
- -
Cake
Values are per slice; a full cake restores 14 hunger and 2.8 saturation
- Hunger
- 2
- Saturation
- 0.4
- Preparation
- Place the cake and eat individual slices; seven slices per cake
Carrot
- Hunger
- 3
- Saturation
- 3.6
- Preparation
- -
Chorus Fruit
- Hunger
- 4
- Saturation
- 2.4
- Preparation
- -
Cooked Chicken
- Hunger
- 6
- Saturation
- 7.2
- Preparation
- -
Cooked Cod
- Hunger
- 5
- Saturation
- 6
- Preparation
- -
Cooked Mutton
- Hunger
- 6
- Saturation
- 9.6
- Preparation
- -
Cooked Porkchop
- Hunger
- 8
- Saturation
- 12.8
- Preparation
- -
Cooked Rabbit
- Hunger
- 5
- Saturation
- 6
- Preparation
- -
Cooked Salmon
- Hunger
- 6
- Saturation
- 9.6
- Preparation
- -
Cookie
- Hunger
- 2
- Saturation
- 0.4
- Preparation
- -
Dried Kelp
- Hunger
- 1
- Saturation
- 0.2
- Preparation
- -
Enchanted Golden Apple
- Hunger
- 4
- Saturation
- 9.6
- Preparation
- -
Glow Berries
- Hunger
- 2
- Saturation
- 0.4
- Preparation
- -
Golden Apple
- Hunger
- 4
- Saturation
- 9.6
- Preparation
- -
Golden Carrot
- Hunger
- 6
- Saturation
- 14.4
- Preparation
- -
Honey Bottle
- Hunger
- 6
- Saturation
- 1.2
- Preparation
- -
Melon Slice
- Hunger
- 2
- Saturation
- 1.2
- Preparation
- -
Mushroom Stew
- Hunger
- 6
- Saturation
- 7.2
- Preparation
- -
Poisonous Potato
- Hunger
- 2
- Saturation
- 1.2
- Preparation
- -
Potato
- Hunger
- 1
- Saturation
- 0.6
- Preparation
- -
Pufferfish
- Hunger
- 1
- Saturation
- 0.2
- Preparation
- -
Pumpkin Pie
- Hunger
- 8
- Saturation
- 4.8
- Preparation
- -
Rabbit Stew
- Hunger
- 10
- Saturation
- 12
- Preparation
- -
Raw Beef
- Hunger
- 3
- Saturation
- 1.8
- Preparation
- -
Raw Chicken
- Hunger
- 2
- Saturation
- 1.2
- Preparation
- -
Raw Cod
- Hunger
- 2
- Saturation
- 0.4
- Preparation
- -
Raw Mutton
- Hunger
- 2
- Saturation
- 1.2
- Preparation
- -
Raw Porkchop
- Hunger
- 3
- Saturation
- 1.8
- Preparation
- -
Raw Rabbit
- Hunger
- 3
- Saturation
- 1.8
- Preparation
- -
Raw Salmon
- Hunger
- 2
- Saturation
- 0.4
- Preparation
- -
Rotten Flesh
- Hunger
- 4
- Saturation
- 0.8
- Preparation
- -
Spider Eye
- Hunger
- 2
- Saturation
- 3.2
- Preparation
- -
Steak
- Hunger
- 8
- Saturation
- 12.8
- Preparation
- -
Suspicious Stew
Effect depends on the flower or retained stew ingredients
- Hunger
- 6
- Saturation
- 7.2
- Preparation
- -
Sweet Berries
- Hunger
- 2
- Saturation
- 1.2
- Preparation
- -
Tropical Fish
- Hunger
- 1
- Saturation
- 0.2
- Preparation
- -
Compare the two nutrition values
Hunger restoration and saturation are different resources. Read both fields for the serving you eat. Cake values apply to a slice rather than a whole cake, which matters when comparing it with a single inventory food item.
Keep preparation claims separate
An item's nutrition does not prove its acquisition route or consumption effects. Those Bedrock fields remain empty where independent details are unavailable. Component-dependent foods can have effects beyond their base nutrition, so check the actual food in your world before treating it as an ordinary meal.
FAQ
Can I use Java saturation values for these foods?
Use the recorded Bedrock value. Some foods have different saturation between editions.


