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  3. Grand Theft Auto: Vice City Stories>
  4. Gangs & Factions

All 10 Gangs & Factions in Grand Theft Auto: Vice City Stories

Updated on November 1, 2026 (about 3 hours ago)

Gangs in Vice City Stories appear before the events of Vice City, with early versions of the same families and crews plus army and mercenary presence.

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Role

Major Gangs

7 items

Major Gangs entries and their turf, look, and specialty within the game world.

Image credit

Vance Crime Family

The Vance Crime Family is a criminal organization led by Victor Vance with help from his brother Lance. Its influence expands across Vice City as Vic captures and develops empire sites.

Role
Major Gangs
Territory
Vice City; Empire sites
District
Viceport
Leader
Victor Vance; Lance Vance
Specialty
Empire building
Gang color
White
Image credit

Trailer Park Mafia

The Trailer Park Mafia, also known as Marty's Gang, is a Dixie mob led by Marty Jay Williams from a trailer park behind the Sunshine Autos showroom.

Role
Major Gangs
Territory
Trailer park behind Sunshine Autos
District
Little Havana
Leader
Marty Jay Williams
Specialty
Loan sharking
Gang color
Brown
Image credit

Cholos

The Cholos were a Mexican-American street gang led by an unknown leader. They were based in Little Haiti and areas of Little Havana, owning numerous empire buildings.

Role
Major Gangs
Territory
Little Haiti
District
Little Haiti
Specialty
Street gang
Gang color
Yellow
Image credit

Cubans

The Cubans, also known as Los Cabrones, are a Latin street gang led by Umberto Robina. They are based in Little Havana and are considered the dominant gang in the southern end of mainland Vice City.

Role
Major Gangs
Territory
Little Havana
District
Little Havana
Leader
Umberto Robina
Specialty
Boat yard
Gang color
White
Image credit

Mendez Cartel

The Mendez Cartel was a very powerful Bolivian drug cartel led by brothers Diego and Armando Mendez. They were primarily based at the Mendez Mansion on Prawn Island, but also owned The Mendez Building in Downtown.

Role
Major Gangs
Territory
Prawn Island
District
Prawn Island
Leader
Armando Mendez; Diego Mendez
Specialty
Drug cartel
Gang color
Grey
Image credit

Diaz's Gang

Diaz's Gang is an unnamed drug cartel led by Ricardo Diaz from his mansion on Starfish Island, later known as the Vercetti Estate.

Role
Major Gangs
Image credit

Gonzalez's Crew

Gonzalez's Crew is a criminal syndicate led by Gonzalez and based primarily at the Ducum Inn in Vice Point.

Role
Major Gangs

Role

Minor Gangs

3 items

Smaller or mission-tied crews that appear less often but still shape specific jobs or districts.

Image credit

Sharks

The Sharks are a band of thugs led by an unknown leader.

Role
Minor Gangs
Territory
Vice Point
District
Vice Point
Specialty
Street gang
Gang color
Blue
Image credit

Vice City Bikers

The Vice City Bikers are a motorcycle club who are led by Mitch Baker. Their territory is mostly found in Downtown Vice City and Vice Point, though their headquarters is The Greasy Chopper.

Role
Minor Gangs
Territory
Downtown
District
Downtown
Leader
Mitch Baker
Specialty
Biker gang
Gang color
Black
Image credit

White Stallionz

The White Stallionz are an all-male motorcycle gang based primarily at the White Stallionz Bar in Little Haiti. Their leader is never identified.

Role
Minor Gangs
Territory
Little Haiti
District
Little Haiti
Specialty
Street gang
Gang color
White

How gangs shape the map

Territory is the main clue. A gang that holds a district appears more often there, drives its favored cars through the streets, and posts members near mission givers or safe areas. Crossing a border can flip the crowd from neutral to hostile without any story trigger.

Colors and clothing confirm the faction before a weapon is drawn. Jackets, hats, and vehicle paint read faster than the minimap when traffic is dense or night has fallen.

Respect, missions, and hostility

Many entries in this era use a respect or loyalty system. Helping one gang can lower standing with its rivals and change which phones ring and which bosses trust you. That is why the same district can feel quiet in one chapter and tense in the next.

Mission ties matter when a job asks for a gang car or a specific neighborhood. Knowing which faction drives which vehicle saves a long search, especially where spawn points cluster near industrial yards, docks, or housing blocks.

Using the comparison fields

Leader, territory, district, gang color, symbol, gang car, and specialty stay together per row so you can compare factions at a glance. Specialty explains what the group does rather than where it parks, while territory and district explain where you will meet it. If a row shows no value for a field, that detail was not documented for this title rather than missing from the game.

FAQ

Q.

How do I tell gangs apart on the street?

Use clothing color, gang car, and district. A faction that favors a car or color in one neighborhood will repeat that pattern near its turf.

Q.

Why is a gang hostile without a mission trigger?

Territory and story progress decide hostility. Crossing into rival turf or advancing the story can flip a district from neutral to aggressive.

Q.

Do gangs affect available missions?

Yes. Boss phones and mission givers tie to specific crews, so respect or chapter progress changes who offers work and where the phone rings.

Q.

What does specialty tell me?

Specialty describes the crew business, such as narcotics, protection, arms, or political cover. It explains why a gang holds a particular district, how it looks and why it holds it.

Q.

Why are some fields blank?

A blank means that detail was not verifiable for this title. The row keeps the verified fields and leaves the rest empty rather than guessing.

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