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  4. Asset Missions

All 5 Asset Missions in Grand Theft Auto: San Andreas

Updated on September 26, 2026 (27 days ago)

Asset missions turn optional work into working businesses. CJ hauls cargo, parks hotel cars, operates quarry machinery, fights RC battles, and builds a car dealership while opening another route toward 100% completion.

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Asset

5 items

San Andreas asset activities connect cargo, parking, quarry machinery, RC missions, and car-dealership work to profitable properties. Unlock conditions and related mission strands determine when each business begins generating income.

Image credit

Trucking

Unlocked after First Date / Tanker Commander. Finish all eight jobs to turn RS Haul into an income-producing asset.

Category
Asset
Objectives
Deliver the trailer before time runs out, without losing fragile cargo or evading police when required.

Valet Parking

After 555 We Tip, wear the valet outfit and enter the hotel marker. Finish all five levels for the hotel asset.

Category
Asset
Objectives
Collect guest vehicles and park them in the underground garage within the time limit.

Quarry

The marker opens after Explosive Situation at the quarry in Bone County. Completing all seven missions unlocks quarry income.

Category
Asset
Objectives
Use quarry vehicles to finish each work assignment.
Image credit

Zero RC

Buy the Zero RC Shop in San Fierro, then finish its remote-control mission chain for 100% progress and asset income.

Category
Asset
Objectives
Complete Air Raid, Supply Lines... and New Model Army.

Wang Cars

Purchase Wang Cars in San Fierro and complete the Cesar Vialpando mission chain; the showroom then becomes an asset.

Category
Asset
Objectives
Complete Zeroing In, Test Drive, Customs Fast Track and Puncture Wounds.

How asset missions fit

An asset mission links a property or business to a practical job strand. Trucking, Valet Parking, and Quarry are hands-on side activities that unlock income after their progression is finished. Zero RC and Wang Cars connect optional story missions to purchased San Fierro businesses, so their unlock conditions and prices matter before you plan the route.

Activity, unlock, and property result

ActivityLocation and unlockWhat you doProperty result
TruckingRS Haul in Flint County, after First Date / Tanker CommanderDeliver legal, fragile, and illegal cargo with time, damage, or police pressureUp to $2,000 per day after the trucking run is complete
Valet ParkingVank Hoff Hotel in Financial, San Fierro, after 555 We Tip and the Valet UniformCollect hotel cars and park them in the underground lot before the timer expiresUp to $2,000 per day after the valet levels are complete
QuarryHunter Quarry in Bone County, after Explosive SituationUse the Dozer and Dumper for clearance, explosives, pursuit, and disposal jobsUp to $2,000 per day, with Dozer and Dumper spawns after completion
Zero RCGarcia, San Fierro, after buying the shop for $30,000 following Wear Flowers in Your HairDefend transmitters, fly an RC plane, and clear an RC battleUp to $5,000 per day after Air Raid, Supply Lines..., and New Model Army
Wang CarsSan Fierro, after the driving-school and story prerequisites, with a $50,000 purchaseSteal, test, secure, and recover cars through the dealership missionsUp to $8,000 per day after the Wang Cars mission strand

Plan around each job's failure condition

Trucking changes the problem from one run to the next. Legal cargo is a race against the clock, fragile cargo loses value when damaged, and illegal loads bring police pressure. Smooth driving and a route that avoids unnecessary collisions matter more than taking every shortcut.

Valet Parking starts with a short timer. Park cleanly and straight to earn extra time, then move quickly because other valets compete for incoming cars. Damage and sloppy parking turn an easy handoff into a race against a clock that is already unimpressed.

Quarry work rewards gentle machinery control. The Dozer handles rocks, bombs, and cleanup, while the Dumper carries loads and handles pursuit jobs. Keep explosives and fragile cargo steady, and avoid casual collisions when the objective depends on arriving with the load intact.

Story-linked businesses

Zero RC's missions are optional for story progression but still required for 100% completion. Air Raid protects transmitters with a mounted gun, Supply Lines... uses a fuel-limited RC plane, and New Model Army asks CJ to clear a path during an RC battle.

Wang Cars begins a separate car-focused strand. Zeroing In introduces the dealership's tracking and modification side, Test Drive keeps CJ close to Cesar while returning stolen cars, Customs Fast Track opens vehicle exports and imports, and Puncture Wounds finishes the business strand. Driving School is part of the route to the Wang Cars missions, so finish it before wondering why the next marker is taking the afternoon off.

Completion and income

These asset activities are optional for finishing the story, but they count toward 100% completion. The income starts only after the related work is complete, and the property payout is collected from the business afterward. Because the activities are not time-sensitive, you can return after the main storyline instead of forcing every delivery, parking job, or RC mission into the first available visit.

FAQ

Q.

Which activities are covered by the asset mission groups?

The groups cover Trucking, Valet Parking, Quarry, Zero RC, and Wang Cars. They include both repeatable side work and story-linked business missions.

Q.

Are asset missions required for the main story?

No. They are optional for story progression, but the asset mission work is required for 100% completion.

Q.

Which businesses require a purchase?

Zero RC costs $30,000 and Wang Cars costs $50,000. RS Haul, Vank Hoff Hotel, and Hunter Quarry become available through story progression and their related mission work.

Q.

How much income do the properties generate?

RS Haul, Vank Hoff Hotel, and Hunter Quarry generate up to $2,000 per day. Zero RC can generate up to $5,000, while Wang Cars can generate up to $8,000 after its related missions are complete.

Q.

What unlocks the different activities?

Trucking follows First Date / Tanker Commander, Quarry follows Explosive Situation, and Valet Parking follows 555 We Tip with the Valet Uniform. Zero RC follows Wear Flowers in Your Hair and its purchase, while Wang Cars also depends on the driving-school and story prerequisites.

Q.

What is the best way to approach the mission types?

Protect fragile cargo, drive smoothly under police pressure, park cleanly for time bonuses, handle quarry machinery gently, and conserve RC-plane fuel. Each strand rewards control more than reckless shortcuts.

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