Skills are one of The Forge's most underrated progression systems because they reward the way you naturally play over time. They are tied to achievements and milestones, then equipped through the Achievements menu as passive boosts. That means your account can quietly get stronger while you mine, forge, explore, kill enemies, level up, or apply runes, even if you are not farming a single headline item at that moment.
The system is especially strong once you understand what each skill is pushing you toward. Current skill lines reward things like forging weapons, forging armor, mining rocks, killing bosses, exploring areas, spending time in the game, and applying runes. In return, they boost stats such as attack speed, health, mine power, damage, luck, stamina, movement speed, XP gain, and more. Only one skill boost can be equipped at a time, so choosing the right one for your current goal actually matters.
Use this skills catalog to compare each skill's boost, requirement, and summary in a way that is easy to act on. It is built for players who want to know which achievement path helps their current build most, which passive is best for mining or combat, and what long-term milestones are worth keeping in mind while they grind.
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Boost
Attack Speed
Attack Speed
Weapon Smith
Weapons forged
Raises attack speed as you forge more weapons.
Boost
Stamina
Stamina
Monster Slayer
Mobs killed
Raises stamina as you defeat more regular enemies.
Boost
Mine Power
Mine Power
Master Miner
Rocks mined
Raises mining power as you mine more rocks.
Boost
Health
Health
Armor Smith
Armor forged
Raises health as you forge more armor.
Boost
XP Multiplier
XP Multiplier
Experience Master
Levels reached
Raises XP gain as your account level grows.
Boost
Move Speed
Move Speed
Explorer
Areas explored
Raises movement speed as you explore more areas.
Boost
Critical Chance
Critical Chance
Rune Master
Runes applied
Raises critical chance as you apply more runes.
Critical Chance
Upgrade Master
Items upgraded
Raises critical chance as you upgrade more items.
Boost
Luck
Luck
Dedicated Player
Hours played
Raises luck as your playtime increases.
Boost
Damage
Damage
Boss Hunter
Bosses killed
Raises damage as you defeat more bosses.
Ores
Regions, rarities, drop chances, and multipliers.
Weapons
Weapon classes with damage, speed, and range.
Armors
Armor classes and slots with health values.
Pickaxes
Power, speed, luck, and where to find them.
Runes
Elements, rarities, and effects.
Races
Race tiers, rarities, and stat bonuses.
Essences
Essence tiers with quick descriptions.
Totems
Totem costs and effects.
Potions
Potion costs and effects.
Enemies
Enemy stats and rewards by area.
NPCs
NPC roles and locations.
Quests
Quest objectives grouped by world and NPC.
Skills
ActiveAchievement skills, unlock requirements, and boosts.
Blueprints
Weapon and armor blueprints with sources and availability.
Locations
Important locations grouped by area.

