Blueprints are your crafting roadmap for special gear in The Forge. When you want a specific weapon or armor piece, the blueprint tells you whether that target is actually obtainable, where it comes from, and what progression path leads to it. That matters because many of the most interesting gear goals are not simple shop purchases. They are tied to events, questlines, limited content, hidden vendors, or side systems that are easy to miss if you only focus on raw materials.
Current blueprint routes already show how varied the system can be. Some are tied to event content like Hidden Maze rewards. Some are connected to stores such as Fungi's shop. Others can point toward quests, rarer sources, or availability limits that change whether a craft is part of your current plan or something you simply cannot chase right now. Without that context, it is easy to waste time farming ingredients for a target you do not yet have access to.
Use this blueprints catalog to compare item types, sources, availability, and acquisition notes before you commit to any big forge goal. It is built to answer the question that matters most when you set your sights on a late-game weapon or armor piece: can I actually get this now, and if not, what part of the game do I need to clear first?
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Source
Christmas Event
Unavailable
Hell Slayer
Weapon
Previously available at the Christmas Event Shop
Unavailable
Candy Cane
Weapon
Previously available at the Christmas Event Shop
Source
Quest
Available
Goblin's Crown
Armor
Complete Goblin Lord's Questline
Available
Raven's Helmet
Armor
Progress through the Raven Questline
Available
Raven's Chestplate
Armor
Progress through the Raven Questline
Available
Raven's Leggings
Armor
Progress through the Raven Questline
Ores
Regions, rarities, drop chances, and multipliers.
Weapons
Weapon classes with damage, speed, and range.
Armors
Armor classes and slots with health values.
Pickaxes
Power, speed, luck, and where to find them.
Runes
Elements, rarities, and effects.
Races
Race tiers, rarities, and stat bonuses.
Essences
Essence tiers with quick descriptions.
Totems
Totem costs and effects.
Potions
Potion costs and effects.
Enemies
Enemy stats and rewards by area.
NPCs
NPC roles and locations.
Quests
Quest objectives grouped by world and NPC.
Skills
Achievement skills, unlock requirements, and boosts.
Blueprints
ActiveWeapon and armor blueprints with sources and availability.
Locations
Important locations grouped by area.

