All 13 Races in The Forge

Updated on February 7, 2026 (3 months ago)

Races are The Forge's version of classes, and they matter much more than they first appear. You do not choose one directly when you start. Instead, you roll into a race, and that roll shapes your early damage, health, movement, luck, stamina efficiency, or utility depending on what you land. A strong race can smooth out early progression, while a weak one can make the same stretch of content feel slower and more expensive.

That is why rerolls matter so much. Current reroll options come through the shop, redeem codes, daily login rewards, events, and Robux purchases, so most players eventually face the same question: keep a decent race, or gamble for something stronger. Higher-tier races can dramatically improve mining, combat, or general account efficiency, but they are also much rarer, and burning rerolls blindly is one of the easiest ways to waste a useful resource.

Use this races catalog when you want a clear read on what each roll actually gives you. It brings together tiers, rarities, roll chances, and stat bonuses in one place, so you can tell the difference between a race that is merely usable, one that is ideal for farming, and one that is worth building around for the long haul.

View

Tier

D

1 items
Human

Common

Human

Roll
25%
Damage
+0%
Health
+0%
Speed
+0%

Tier

C

2 items
Elf

Uncommon

Elf

Roll
15%
Damage
+0%
Health
+0%
Speed
+5%
Goblin

Uncommon

Goblin

Roll
10%
Damage
+5%
Health
-10%
Speed
+10%

Tier

B

4 items
Dwarf

Uncommon

Dwarf

Roll
15%
Damage
+0%
Health
+10%
Speed
-5%
Orc

Uncommon

Orc

Roll
12%
Damage
+10%
Health
+5%
Speed
-5%
Undead

Rare

Undead

Roll
8%
Damage
+5%
Health
+15%
Speed
-10%
Zombie

Rare

Zombie

Roll
7%
Damage
+10%
Health
+10%
Speed
-15%

Tier

A

3 items
Golem

Rare

Golem

Roll
6%
Damage
+5%
Health
+25%
Speed
-20%
Shadow

Epic

Shadow

Roll
4%
Damage
+15%
Health
-5%
Speed
+15%
Minotaur

Epic

Minotaur

Roll
3%
Damage
+20%
Health
+10%
Speed
-10%

Tier

S

3 items
Dragonborn

Epic

Dragonborn

Roll
2%
Damage
+15%
Health
+15%
Speed
+5%
Angel

Legendary

Angel

Roll
1%
Damage
+10%
Health
+20%
Speed
+10%
Demon

Legendary

Demon

Roll
1%
Damage
+25%
Health
+5%
Speed
+10%

Ores

Regions, rarities, drop chances, and multipliers.

Weapons

Weapon classes with damage, speed, and range.

Armors

Armor classes and slots with health values.

Pickaxes

Power, speed, luck, and where to find them.

Runes

Elements, rarities, and effects.

Races

Active

Race tiers, rarities, and stat bonuses.

Essences

Essence tiers with quick descriptions.

Totems

Totem costs and effects.

Potions

Potion costs and effects.

Enemies

Enemy stats and rewards by area.

NPCs

NPC roles and locations.

Quests

Quest objectives grouped by world and NPC.

Skills

Achievement skills, unlock requirements, and boosts.

Blueprints

Weapon and armor blueprints with sources and availability.

Locations

Important locations grouped by area.

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