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  1. Home>
  2. Minecraft>
  3. Minecraft Bedrock Edition>
  4. Mobs

All 88 mobs in Minecraft Bedrock Edition

Updated on November 1, 2026 (about 5 hours ago)

Bedrock creatures use native health and behavior definitions. Check availability and health notes before assuming that a mob with a familiar Java name spawns or behaves the same way.

View

Category

Creature

31 items
Image credit

Allay

20 base health points.

Spawn Category
Creature
Health Points
20
Health Notes
-
Behavior
-
Image credit

Armadillo

Can be bred using Spider Eye.

Spawn Category
Creature
Health Points
12
Health Notes
-
Behavior
Can be bred using Spider Eye.
Image credit

Bee

Uses melee attacks against selected targets.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Camel

Can be bred using Cactus.

Spawn Category
Creature
Health Points
32
Health Notes
-
Behavior
Can be bred using Cactus.
Image credit

Cat

Can be bred using Raw Cod, Raw Salmon.

Spawn Category
Creature
Health Points
-
Health Notes
Health changes with size or state: 10, 20 points.
Behavior
Can be bred using Raw Cod, Raw Salmon.
Image credit

Chicken

Can be bred using Wheat Seeds, Beetroot Seeds, Melon Seeds, Pumpkin Seeds, Pitcher Pod, Torchflower Seeds.

Spawn Category
Creature
Health Points
4
Health Notes
-
Behavior
Can be bred using Wheat Seeds, Beetroot Seeds, Melon Seeds, Pumpkin Seeds, Pitcher Pod, Torchflower Seeds.
Image credit

Cow

Can be bred using Wheat.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Can be bred using Wheat.
Image credit

Donkey

Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.

Spawn Category
Creature
Health Points
-
Health Notes
Health varies from 15 to 30 points.
Behavior
Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
Image credit

Fox

Uses melee attacks against selected targets.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Frog

Can be bred using Slimeball.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Can be bred using Slimeball.
Image credit

Goat

Can be bred using Wheat.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Can be bred using Wheat.
Image credit

Happy Ghast

Can carry riders when its riding conditions are met.

Spawn Category
Creature
Health Points
20
Health Notes
-
Behavior
Can carry riders when its riding conditions are met.
Image credit

Horse

Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.

Spawn Category
Creature
Health Points
-
Health Notes
Health varies from 15 to 30 points.
Behavior
Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
Image credit

Llama

Uses ranged attacks against selected targets.

Spawn Category
Creature
Health Points
-
Health Notes
Health varies from 15 to 30 points.
Behavior
Uses ranged attacks against selected targets.
Image credit

Mooshroom

Can be bred using Wheat.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Can be bred using Wheat.
Image credit

Mule

Can carry riders when its riding conditions are met.

Spawn Category
Creature
Health Points
-
Health Notes
Health varies from 15 to 30 points.
Behavior
Can carry riders when its riding conditions are met.
Image credit

Ocelot

Can be bred using Raw Cod, Raw Salmon.

Spawn Category
Creature
Health Points
10
Health Notes
Health changes with size or state: 10, 20 points.
Behavior
Can be bred using Raw Cod, Raw Salmon.
Image credit

Panda

Uses melee attacks against selected targets.

Spawn Category
Creature
Health Points
20
Health Notes
Health changes with size or state: 10, 20 points.
Behavior
Uses melee attacks against selected targets.
Image credit

Parrot

Can be tamed using Wheat Seeds, Pumpkin Seeds, Melon Seeds, Beetroot Seeds, Pitcher Pod, Torchflower Seeds.

Spawn Category
Creature
Health Points
6
Health Notes
-
Behavior
Can be tamed using Wheat Seeds, Pumpkin Seeds, Melon Seeds, Beetroot Seeds, Pitcher Pod, Torchflower Seeds.
Image credit

Pig

Can be bred using Carrot, Beetroot, Potato.

Spawn Category
Creature
Health Points
10
Health Notes
-
Behavior
Can be bred using Carrot, Beetroot, Potato.
Image credit

Polar Bear

30 base health points.

Spawn Category
Creature
Health Points
30
Health Notes
-
Behavior
-
Image credit

Rabbit

Can be bred using Golden Carrot, Carrot, Dandelion.

Spawn Category
Creature
Health Points
3
Health Notes
-
Behavior
Can be bred using Golden Carrot, Carrot, Dandelion.
Image credit

Sheep

Can be bred using Wheat.

Spawn Category
Creature
Health Points
8
Health Notes
-
Behavior
Can be bred using Wheat.
Image credit

Skeleton Horse

Can carry riders when its riding conditions are met.

Spawn Category
Creature
Health Points
15
Health Notes
-
Behavior
Can carry riders when its riding conditions are met.
Image credit

Sniffer

Can be bred using Torchflower Seeds.

Spawn Category
Creature
Health Points
14
Health Notes
-
Behavior
Can be bred using Torchflower Seeds.
Image credit

Strider

Can be bred using Warped Fungus.

Spawn Category
Creature
Health Points
20
Health Notes
-
Behavior
Can be bred using Warped Fungus.
Image credit

Tadpole

6 base health points.

Spawn Category
Creature
Health Points
6
Health Notes
-
Behavior
-
Image credit

Trader Llama

Uses ranged attacks against selected targets.

Spawn Category
Creature
Health Points
-
Health Notes
Health varies from 15 to 30 points.
Behavior
Uses ranged attacks against selected targets.
Image credit

Turtle

Can be bred using Seagrass.

Spawn Category
Creature
Health Points
30
Health Notes
-
Behavior
Can be bred using Seagrass.
Image credit

Wandering Trader

20 base health points.

Spawn Category
Creature
Health Points
20
Health Notes
-
Behavior
-
Image credit

Wolf

Uses melee attacks against selected targets.

Spawn Category
Creature
Health Points
8
Health Notes
Health changes with size or state: 8, 40 points.
Behavior
Uses melee attacks against selected targets.

Category

Axolotls

1 items
Image credit

Axolotl

Uses melee attacks against selected targets.

Spawn Category
Axolotls
Health Points
14
Health Notes
-
Behavior
Uses melee attacks against selected targets.

Category

Ambient

1 items
Image credit

Bat

6 base health points.

Spawn Category
Ambient
Health Points
6
Health Notes
-
Behavior
-

Category

Monster

43 items
Image credit

Blaze

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Bogged

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
16
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Breeze

30 base health points.

Spawn Category
Monster
Health Points
30
Health Notes
-
Behavior
-
Image credit

Camel Husk

Can carry riders when its riding conditions are met.

Spawn Category
Monster
Health Points
32
Health Notes
-
Behavior
Can carry riders when its riding conditions are met.
Image credit

Cave Spider

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
12
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Creaking

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
1
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Creeper

Can explode after its fuse ignites.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Can explode after its fuse ignites.
Image credit

Drowned

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Elder Guardian

80 base health points.

Spawn Category
Monster
Health Points
80
Health Notes
-
Behavior
-
Image credit

Ender Dragon

200 base health points.

Spawn Category
Monster
Health Points
200
Health Notes
-
Behavior
-
Image credit

Enderman

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
40
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Endermite

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
8
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Evoker

24 base health points.

Spawn Category
Monster
Health Points
24
Health Notes
-
Behavior
-
Image credit

Ghast

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
10
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Guardian

30 base health points.

Spawn Category
Monster
Health Points
30
Health Notes
-
Behavior
-
Image credit

Hoglin

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
40
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Husk

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Magma Cube

Health changes with size or state: 1, 4, 16 points.

Spawn Category
Monster
Health Points
-
Health Notes
Health changes with size or state: 1, 4, 16 points.
Behavior
-
Image credit

Parched

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
16
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Phantom

20 base health points.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
-
Image credit

Piglin

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
16
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Piglin Brute

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
50
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Pillager

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
24
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Ravager

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
100
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Shulker

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
30
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Silverfish

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
8
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Skeleton

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Slime

Health changes with size or state: 1, 4, 16 points.

Spawn Category
Monster
Health Points
-
Health Notes
Health changes with size or state: 1, 4, 16 points.
Behavior
-
Image credit

Spider

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
16
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Stray

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Sulfur Cube

Can explode after its fuse ignites.

Spawn Category
Monster
Health Points
-
Health Notes
Health changes with size or state: 4, 8 points.
Behavior
Can explode after its fuse ignites.
Image credit

Vex

14 base health points.

Spawn Category
Monster
Health Points
14
Health Notes
-
Behavior
-
Image credit

Vindicator

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
24
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Warden

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
500
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Witch

Uses ranged attacks against selected targets.

Spawn Category
Monster
Health Points
26
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Wither

600 base health points.

Spawn Category
Monster
Health Points
600
Health Notes
-
Behavior
-
Image credit

Wither Skeleton

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Zoglin

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
40
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Zombie

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Zombie Horse

Can carry riders when its riding conditions are met.

Spawn Category
Monster
Health Points
25
Health Notes
-
Behavior
Can carry riders when its riding conditions are met.
Image credit

Zombie Nautilus

Can be tamed using Bucket of Pufferfish, Pufferfish.

Spawn Category
Monster
Health Points
15
Health Notes
-
Behavior
Can be tamed using Bucket of Pufferfish, Pufferfish.
Image credit

Zombie Villager

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Zombified Piglin

Uses melee attacks against selected targets.

Spawn Category
Monster
Health Points
20
Health Notes
-
Behavior
Uses melee attacks against selected targets.

Category

Water Ambient

4 items
Image credit

Cod

Cod has no fixed base-health value in its behavior definition.

Spawn Category
-
Health Points
-
Health Notes
-
Behavior
-
Image credit

Pufferfish

3 base health points.

Spawn Category
Water Ambient
Health Points
3
Health Notes
-
Behavior
-
Image credit

Salmon

3 base health points.

Spawn Category
Water Ambient
Health Points
3
Health Notes
-
Behavior
-
Image credit

Tropical Fish

3 base health points.

Spawn Category
Water Ambient
Health Points
3
Health Notes
-
Behavior
-

Category

Misc

4 items
Image credit

Copper Golem

12 base health points.

Spawn Category
-
Health Points
12
Health Notes
-
Behavior
-
Image credit

Iron Golem

Uses melee attacks against selected targets.

Spawn Category
-
Health Points
100
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Snow Golem

Uses ranged attacks against selected targets.

Spawn Category
-
Health Points
4
Health Notes
-
Behavior
Uses ranged attacks against selected targets.
Image credit

Villager

20 base health points.

Spawn Category
-
Health Points
20
Health Notes
-
Behavior
-

Category

Water Creature

3 items
Image credit

Dolphin

Uses melee attacks against selected targets.

Spawn Category
Water Creature
Health Points
10
Health Notes
-
Behavior
Uses melee attacks against selected targets.
Image credit

Nautilus

Can be bred using Bucket of Pufferfish, Bucket of Cod, Bucket of Salmon, Bucket of Tropical Fish, Pufferfish, Raw Cod, Raw Salmon, Tropical Fish, Cooked Cod, Cooked Salmon.

Spawn Category
Water Creature
Health Points
15
Health Notes
-
Behavior
Can be bred using Bucket of Pufferfish, Bucket of Cod, Bucket of Salmon, Bucket of Tropical Fish, Pufferfish, Raw Cod, Raw Salmon, Tropical Fish, Cooked Cod, Cooked Salmon.
Image credit

Squid

10 base health points.

Spawn Category
Water Creature
Health Points
10
Health Notes
-
Behavior
-

Category

Underground Water Creature

1 items
Image credit

Glow Squid

10 base health points.

Spawn Category
Underground Water Creature
Health Points
10
Health Notes
-
Behavior
-

Find the right kind of encounter

Biome spawn entries describe possible natural appearances. They do not cover every structure or event. A blank field means the detail is unrecorded, not that the mob lacks a spawning route or behavior.

Plan animal interactions

Breeding food is separate from taming food. Adulthood, taming or full health can impose additional requirements. An image identifies a representative form and does not show every age, color or equipment variant. Possible loot is conditional rather than a promised reward for each kill.

FAQ

Q.

Will every picture match the mob's age and color in my world?

No. Pictures show representative forms. Age, color, equipment and other variants can change an individual mob's appearance.

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