Bloxodes

All 6 Modes in Hypershot

Updated on (9 days ago)

Hypershot modes fall into team objectives, solo formats, and duels. Compare them by the kind of fight they create, the goal you need to follow, and whether you want coordinated pressure or a focused rival match.

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Mode type

Team objectives

2 items

Team objectives connect individual fights to a shared goal. Use them when you want coordinated pressure, crossfires, or flag-focused movement.

Team Deathmatch

A team elimination format for players who want coordinated firefights and shared pressure.

Mode type
Team
Format
Team objective
Team shape
Teams compete against each other
Objective
Eliminate opponents while helping your team win the shared elimination contest.
Win condition
Follow the live elimination score and timer shown in the match HUD.
Practice focus
Team pressure, crossfires, and coordinated fights.
Party fit
Team play
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed classic mode

Capture the Flag

A team objective format where flag routes and defensive recovery matter as much as eliminations.

Mode type
Team
Format
Team objective
Team shape
Teams compete over opposing objectives
Objective
Take the opposing flag and convert the run while protecting your own side.
Win condition
Complete the live capture objective shown in the match HUD.
Practice focus
Objective timing, flag routes, escort, and recovery.
Party fit
Team play
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed classic mode
NameDescriptionMode typeFormatTeam shapeObjectiveWin conditionPractice focusParty fitAccess notesListing
Team DeathmatchA team elimination format for players who want coordinated firefights and shared pressure.TeamTeam objectiveTeams compete against each otherEliminate opponents while helping your team win the shared elimination contest.Follow the live elimination score and timer shown in the match HUD.Team pressure, crossfires, and coordinated fights.Team playNamed on the official experience page; check the current mode card for entry details.Officially listed classic mode
Capture the FlagA team objective format where flag routes and defensive recovery matter as much as eliminations.TeamTeam objectiveTeams compete over opposing objectivesTake the opposing flag and convert the run while protecting your own side.Complete the live capture objective shown in the match HUD.Objective timing, flag routes, escort, and recovery.Team playNamed on the official experience page; check the current mode card for entry details.Officially listed classic mode

Mode type

Solo formats

2 items

Solo formats remove teammate coverage and make each engagement your own decision. They suit players practicing target selection, recovery, awareness, and weapon adaptation.

Free for All

A solo combat format that turns every other player into a potential target.

Mode type
Solo
Format
Solo
Team shape
Every player fights independently
Objective
Eliminate other players and finish ahead without teammate coverage.
Win condition
Finish ahead under the live elimination or timer rule shown in the match HUD.
Practice focus
Target selection, recovery, and third-party awareness.
Party fit
Independent combat
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed classic mode

Gun Game (Arsenal)

A solo weapon-progression format that tests how quickly you adapt after each elimination.

Mode type
Solo
Format
Solo
Team shape
Every player fights independently
Objective
Earn eliminations to advance through changing weapons.
Win condition
Reach the live weapon-progression victory condition shown in the match HUD.
Practice focus
Adapting to different weapon ranges and handling.
Party fit
Independent combat
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed classic mode
NameDescriptionMode typeFormatTeam shapeObjectiveWin conditionPractice focusParty fitAccess notesListing
Free for AllA solo combat format that turns every other player into a potential target.SoloSoloEvery player fights independentlyEliminate other players and finish ahead without teammate coverage.Finish ahead under the live elimination or timer rule shown in the match HUD.Target selection, recovery, and third-party awareness.Independent combatNamed on the official experience page; check the current mode card for entry details.Officially listed classic mode
Gun Game (Arsenal)A solo weapon-progression format that tests how quickly you adapt after each elimination.SoloSoloEvery player fights independentlyEarn eliminations to advance through changing weapons.Reach the live weapon-progression victory condition shown in the match HUD.Adapting to different weapon ranges and handling.Independent combatNamed on the official experience page; check the current mode card for entry details.Officially listed classic mode

Mode type

Duel formats

2 items

Duel formats create a tighter contest with direct counterplay. The solo duel tests individual timing and spacing, while the team duel adds trades and focus calls.

1v1 Duels

A direct duel format for one player against one rival, with no teammate to cover a mistake.

Mode type
Duel
Format
1v1
Team shape
One player versus one rival
Objective
Defeat one rival in direct one-on-one combat.
Win condition
Defeat the opposing player under the live round and score rules.
Practice focus
Direct counterplay, timing, and spacing.
Party fit
One opponent
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed duel format

2v2 Duels

A small-team duel format where focus calls and trades matter alongside individual aim.

Mode type
Duel
Format
2v2
Team shape
Two players versus two rivals
Objective
Coordinate with one teammate to defeat the opposing two-player team.
Win condition
Defeat the opposing team under the live round and score rules.
Practice focus
Teammate trades, focus calls, and coordinated pressure.
Party fit
Two-player team
Access notes
Named on the official experience page; check the current mode card for entry details.
Listing
Officially listed duel format
NameDescriptionMode typeFormatTeam shapeObjectiveWin conditionPractice focusParty fitAccess notesListing
1v1 DuelsA direct duel format for one player against one rival, with no teammate to cover a mistake.Duel1v1One player versus one rivalDefeat one rival in direct one-on-one combat.Defeat the opposing player under the live round and score rules.Direct counterplay, timing, and spacing.One opponentNamed on the official experience page; check the current mode card for entry details.Officially listed duel format
2v2 DuelsA small-team duel format where focus calls and trades matter alongside individual aim.Duel2v2Two players versus two rivalsCoordinate with one teammate to defeat the opposing two-player team.Defeat the opposing team under the live round and score rules.Teammate trades, focus calls, and coordinated pressure.Two-player teamNamed on the official experience page; check the current mode card for entry details.Officially listed duel format

Choosing a mode

Pick a team objective when you want shared pressure. Team Deathmatch keeps the goal centered on coordinated eliminations, while Capture the Flag adds route choices and defensive work.

Solo formats put target selection and adaptation on you. Free for All is useful for reading independent fights, while Gun Game (Arsenal) makes you adjust as your weapon changes.

Duels give you a tighter test. Choose 1v1 Duels for direct counterplay, or 2v2 Duels when you want to pair aim with teammate trades and focus calls.

Match details

Use the active mode card and match HUD for the current objective, access details, and other match rules. Those details can change, so follow what the live match shows. Ranked is a separate competitive label from these named formats.

FAQ

Q.

Which mode fits team practice?

Team Deathmatch is the clearest choice for coordinated fights and crossfires. Capture the Flag adds route, escort, defense, and recovery decisions.

Q.

Is Free for All or Gun Game better for solo practice?

Free for All keeps your focus on target choice and awareness. Gun Game (Arsenal) is better when you want to adapt as your weapon changes after eliminations.

Q.

Does Hypershot have 1v1 and 2v2 duels?

Yes. The named duel formats are 1v1 Duels and 2v2 Duels, so you can choose a direct rival match or a small team match.

Q.

Where should I check the current mode rules?

Use the active mode card and match HUD for the current objective, access details, and other match rules. These details can change, so avoid relying on an old fixed rule.

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