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  2. GTA>
  3. Grand Theft Auto: London 1961>
  4. Weapons

All 4 Weapons in Grand Theft Auto: London 1961

Updated on November 1, 2026 (about 5 hours ago)

Weapons in London 1961 use the same compact firearm set as the original game, now presented with London styled icons and the same slot based inventory.

View

Category

Sidearm

1 items

Light pistol for the first slot in the London street jobs.

Image credit

Pistol

London-reskinned sidearm in slot 1; period HUD icon, same crate and ped-drop handling as GTA base.

Weapon class
Sidearm
Slot
1
Acquisition
Crate pickup and ped drop; requires GTA London 1969 and GTA installed

Category

Automatic weapon

1 items

Automatic fire option for holding a lane or clearing a group.

Image credit

Machine Gun

London-reskinned automatic in slot 2; sustained fire, restocked from crates and ped drops.

Weapon class
Automatic weapon
Slot
2
Acquisition
Crate pickup and ped drop; requires GTA London 1969 and GTA installed

Category

Heavy weapon

2 items

Heavy arms for vehicles and barricaded targets, kept separate because they control the loudest approaches.

Image credit

Rocket Launcher

Weapon class
Heavy weapon
Slot
3
Acquisition
Crate pickup and ped drop; requires GTA London 1969 and GTA installed
Image credit

Flamethrower

Weapon class
Heavy weapon
Slot
4
Acquisition
Crate pickup and ped drop; requires GTA London 1969 and GTA installed

How the slots work

The set keeps the original slot layout, so the pistol, machine gun, rocket launcher and flamethrower each fill a distinct slot. As in the base game, an arrest can remove firearms.

Finding them in London

Crates and defeated characters remain the main places, with fixed city spots placing heavy arms near tougher job areas. Because the icons are the London treatment of the same firearms, the table helps you confirm the slot at a glance before you start a Kill Frenzy or a timed job.

FAQ

Q.

Are these weapons different from London 1969?

The function and slots match London 1969. The difference is the mission setting and map context, not the weapon behavior.

Q.

Why does the default punch not appear?

The punch is the unarmed default with no slot or pickup, so the inventory focuses on the four firearms.

Q.

Do the London icons change performance?

No. The London presentation changes the icon look, but the firearm role and slot stay the same as the base game.

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