These named ability rows are an explicitly incomplete dated snapshot, grouped by class, dungeon label, and guide tier. Use them for orientation, then check the live Reborn ability card for the actual effect, requirement, cooldown, and drop context.
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Ability
S Tier
The highest broad guide band in this snapshot, not an official ranking, rarity label, or universal build verdict.
Enhanced Inner Rage
A Warrior ability listed for Enchanted Forest (Nightmare) in the S guide tier.
- Guide tier
- S
- Class
- Warrior
- Dungeon
- Enchanted Forest (Nightmare)
Enhanced Inner Focus
A Mage ability listed for Enchanted Forest (Nightmare) in the S guide tier.
- Guide tier
- S
- Class
- Mage
- Dungeon
- Enchanted Forest (Nightmare)
| Name | Description | Guide tier | Class | Dungeon |
|---|---|---|---|---|
| Enhanced Inner Rage | A Warrior ability listed for Enchanted Forest (Nightmare) in the S guide tier. | S | Warrior | Enchanted Forest (Nightmare) |
| Enhanced Inner Focus | A Mage ability listed for Enchanted Forest (Nightmare) in the S guide tier. | S | Mage | Enchanted Forest (Nightmare) |
Ability
A Tier
A strong guide band for comparison, but the live ability card still decides effect, requirements, and fit.
Universal Heal
A Mage ability listed with dungeon label "/" in the A guide tier.
- Guide tier
- A
- Class
- Mage
- Dungeon
- /
Whirlwind
A Warrior ability listed for Desert Temple (Easy) in the A guide tier.
- Guide tier
- A
- Class
- Warrior
- Dungeon
- Desert Temple (Easy)
Lightning Strikes
A Mage ability listed for Desert Temple (Medium) in the A guide tier.
- Guide tier
- A
- Class
- Mage
- Dungeon
- Desert Temple (Medium)
Berserk
A Warrior ability listed for Samurai Palace in the A guide tier.
- Guide tier
- A
- Class
- Warrior
- Dungeon
- Samurai Palace
Enchanted Shuriken
A Mage ability listed for Samurai Palace in the A guide tier.
- Guide tier
- A
- Class
- Mage
- Dungeon
- Samurai Palace
Phantom Blades
A Warrior ability listed for Ghost Harbor in the A guide tier.
- Guide tier
- A
- Class
- Warrior
- Dungeon
- Ghost Harbor
Phantom Striker
A Mage ability listed for Ghost Harbor in the A guide tier.
- Guide tier
- A
- Class
- Mage
- Dungeon
- Ghost Harbor
| Name | Description | Guide tier | Class | Dungeon |
|---|---|---|---|---|
| Universal Heal | A Mage ability listed with dungeon label "/" in the A guide tier. | A | Mage | / |
| Whirlwind | A Warrior ability listed for Desert Temple (Easy) in the A guide tier. | A | Warrior | Desert Temple (Easy) |
| Lightning Strikes | A Mage ability listed for Desert Temple (Medium) in the A guide tier. | A | Mage | Desert Temple (Medium) |
| Berserk | A Warrior ability listed for Samurai Palace in the A guide tier. | A | Warrior | Samurai Palace |
| Enchanted Shuriken | A Mage ability listed for Samurai Palace in the A guide tier. | A | Mage | Samurai Palace |
| Phantom Blades | A Warrior ability listed for Ghost Harbor in the A guide tier. | A | Warrior | Ghost Harbor |
| Phantom Striker | A Mage ability listed for Ghost Harbor in the A guide tier. | A | Mage | Ghost Harbor |
Ability
B Tier
A middle guide band that should be read with the class and dungeon labels rather than alone.
Slam
A Warrior ability listed for Desert Temple (Medium) in the B guide tier.
- Guide tier
- B
- Class
- Warrior
- Dungeon
- Desert Temple (Medium)
Innervate
A Mage ability listed for Desert Temple (Hard) in the B guide tier.
- Guide tier
- B
- Class
- Mage
- Dungeon
- Desert Temple (Hard)
Rending Slice
A Warrior ability listed for Underworld in the B guide tier.
- Guide tier
- B
- Class
- Warrior
- Dungeon
- Underworld
| Name | Description | Guide tier | Class | Dungeon |
|---|---|---|---|---|
| Slam | A Warrior ability listed for Desert Temple (Medium) in the B guide tier. | B | Warrior | Desert Temple (Medium) |
| Innervate | A Mage ability listed for Desert Temple (Hard) in the B guide tier. | B | Mage | Desert Temple (Hard) |
| Rending Slice | A Warrior ability listed for Underworld in the B guide tier. | B | Warrior | Underworld |
Ability
C Tier
A lower guide band in the snapshot, not proof that an ability cannot work in a particular build.
Blue Fireball
A Mage ability listed for Desert Temple (Medium) in the C guide tier.
- Guide tier
- C
- Class
- Mage
- Dungeon
- Desert Temple (Medium)
Holy Barrier
A Warrior ability listed for Desert Temple (Medium) in the C guide tier.
- Guide tier
- C
- Class
- Warrior
- Dungeon
- Desert Temple (Medium)
Gale Slice
A Warrior ability listed for Winter Outpost (Easy) in the C guide tier.
- Guide tier
- C
- Class
- Warrior
- Dungeon
- Winter Outpost (Easy)
Ice Needles
A Mage ability listed for Winter Outpost (Easy) in the C guide tier.
- Guide tier
- C
- Class
- Mage
- Dungeon
- Winter Outpost (Easy)
Enchanted Spinning Blades
A Warrior ability listed for Pirate Island in the C guide tier.
- Guide tier
- C
- Class
- Warrior
- Dungeon
- Pirate Island
Phantom Flames
A Mage ability listed for Pirate Island in the C guide tier.
- Guide tier
- C
- Class
- Mage
- Dungeon
- Pirate Island
Infernal Orbs
A Mage ability listed for Underworld in the C guide tier.
- Guide tier
- C
- Class
- Mage
- Dungeon
- Underworld
| Name | Description | Guide tier | Class | Dungeon |
|---|---|---|---|---|
| Blue Fireball | A Mage ability listed for Desert Temple (Medium) in the C guide tier. | C | Mage | Desert Temple (Medium) |
| Holy Barrier | A Warrior ability listed for Desert Temple (Medium) in the C guide tier. | C | Warrior | Desert Temple (Medium) |
| Gale Slice | A Warrior ability listed for Winter Outpost (Easy) in the C guide tier. | C | Warrior | Winter Outpost (Easy) |
| Ice Needles | A Mage ability listed for Winter Outpost (Easy) in the C guide tier. | C | Mage | Winter Outpost (Easy) |
| Enchanted Spinning Blades | A Warrior ability listed for Pirate Island in the C guide tier. | C | Warrior | Pirate Island |
| Phantom Flames | A Mage ability listed for Pirate Island in the C guide tier. | C | Mage | Pirate Island |
| Infernal Orbs | A Mage ability listed for Underworld in the C guide tier. | C | Mage | Underworld |
Treat guide tiers as broad bands
S, A, B, and C are guide recommendation bands, not official rarity labels or developer rankings. A letter can help you compare the snapshot, but it cannot tell you whether an ability suits your build or how it behaves in a real run.
Read class and dungeon labels together
The class field keeps the displayed Warrior or Mage label, including the literal Legendary value where it appears. Dungeon is the label attached to the row, not a guaranteed route or unlock rule. Universal Heal keeps / as its dungeon label because no route should be invented for it.
Confirm ability details in game
The rows do not provide effects, damage, healing, cooldowns, durations, requirements, level gates, rarity, drop rates, or unlock steps. Open the live ability card or reward screen before building around a name. A neat title can still hide a very different cooldown.
Keep the incomplete snapshot boundary in view
The visible named rows are a dated, explicitly incomplete snapshot rather than the full ability roster. Later Reborn updates may add, remove, rename, or regroup abilities, so use the current game screens to confirm anything that affects a build or farming route.
FAQ
Are these all the abilities in Dungeon Quest Reborn?
No. They are an explicitly incomplete dated snapshot of visible named rows, not the full ability roster. Check live Reborn cards and reward screens for additions or changes.
What do the S, A, B, and C labels mean?
They are broad guide recommendation bands. They are not official rarity labels, developer rankings, or a promise that one ability is best for every build.
Can a guide tier tell me what an ability does?
No. The tier only groups the row for comparison. Use the live ability card to confirm its effect, damage or healing behavior, cooldown, and requirements.
How should I use the class and dungeon fields?
Use Class to compare the displayed Warrior or Mage label and Dungeon to follow the attached route wording. Verify both against the current reward screen because labels can change.
Why does Universal Heal show a slash for Dungeon?
The visible row supplies / instead of a named route. Keep that value rather than guessing a dungeon, then check the live game for its actual drop context.
Where can I check cooldowns and unlock requirements?
Open the current ability card or reward screen in Reborn. Those live screens are the right place to confirm requirements, cooldowns, and other details that are not established here.


