Java commands use their own grammar and permission rules. Read the argument types and valid syntax branch before supplying an entity, coordinate or value to a command.
How to use this collection
Syntax lines are grammar branches. Permission and availability fields describe execution limits.
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Showing 42 of 89 items.
Category
Items
/advancement
/advancement grant everything /advancement grant from /advancement grant only /advancement grant only /advancement grant through /advancement grant until /advancement revoke everything /advancement revoke from /advancement revoke only /advancement revoke only /advancement revoke through /advancement revoke until
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/attribute
/attribute base get /attribute base get /attribute base reset /attribute base set /attribute get /attribute get /attribute modifier add add_multiplied_base /attribute modifier add add_multiplied_total /attribute modifier add add_value /attribute modifier remove /attribute modifier value get /attribute modifier value get
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/ban
/ban /ban
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/ban-ip
/ban-ip /ban-ip
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/banlist
/banlist /banlist ips /banlist players
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/bossbar
/bossbar add /bossbar get max /bossbar get players /bossbar get value /bossbar get visible /bossbar list /bossbar remove /bossbar set color blue /bossbar set color green /bossbar set color pink /bossbar set color purple /bossbar set color red /bossbar set color white /bossbar set color yellow /bossbar set max /bossbar set name /bossbar set players /bossbar set players /bossbar set style notched_10 /bossbar set style notched_12 /bossbar set style notched_20 /bossbar set style notched_6 /bossbar set style progress /bossbar set value /bossbar set visible
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/clear
/clear /clear /clear /clear
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/clone
/clone /clone filtered /clone filtered force /clone filtered move /clone filtered normal /clone masked /clone masked force /clone masked move /clone masked normal /clone replace /clone replace force /clone replace move /clone replace normal /clone strict /clone strict filtered /clone strict filtered force /clone strict filtered move /clone strict filtered normal /clone strict masked /clone strict masked force /clone strict masked move /clone strict masked normal /clone strict replace /clone strict replace force /clone strict replace move /clone strict replace normal /clone to /clone to filtered /clone to filtered force /clone to filtered move /clone to filtered normal /clone to masked /clone to masked force /clone to masked move /clone to masked normal /clone to replace /clone to replace force /clone to replace move /clone to replace normal /clone to strict /clone to strict filtered /clone to strict filtered force /clone to strict filtered move /clone to strict filtered normal /clone to strict masked /clone to strict masked force /clone to strict masked move /clone to strict masked normal /clone to strict replace /clone to strict replace force /clone to strict replace move /clone to strict replace normal /clone from /clone from filtered /clone from filtered force /clone from filtered move /clone from filtered normal /clone from masked /clone from masked force /clone from masked move /clone from masked normal /clone from replace /clone from replace force /clone from replace move /clone from replace normal /clone from strict /clone from strict filtered /clone from strict filtered force /clone from strict filtered move /clone from strict filtered normal /clone from strict masked /clone from strict masked force /clone from strict masked move /clone from strict masked normal /clone from strict replace /clone from strict replace force /clone from strict replace move /clone from strict replace normal /clone from to /clone from to filtered /clone from to filtered force /clone from to filtered move /clone from to filtered normal /clone from to masked /clone from to masked force /clone from to masked move /clone from to masked normal /clone from to replace /clone from to replace force /clone from to replace move /clone from to replace normal /clone from to strict /clone from to strict filtered /clone from to strict filtered force /clone from to strict filtered move /clone from to strict filtered normal /clone from to strict masked /clone from to strict masked force /clone from to strict masked move /clone from to strict masked normal /clone from to strict replace /clone from to strict replace force /clone from to strict replace move /clone from to strict replace normal
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/compute
/compute block float /compute block float /compute block integer /compute default float /compute default float /compute default integer /compute entity float /compute entity float /compute entity integer
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/damage
/damage /damage /damage at /damage by /damage by from
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/data
/data get block /data get block /data get block /data get entity /data get entity /data get entity /data get storage /data get storage /data get storage /data merge block /data merge entity /data merge storage /data modify block append compute block float /data modify block append compute block integer /data modify block append compute default float /data modify block append compute default integer /data modify block append compute entity float /data modify block append compute entity integer /data modify block append from block /data modify block append from block /data modify block append from entity /data modify block append from entity /data modify block append from storage /data modify block append from storage /data modify block append string block /data modify block append string block /data modify block append string block /data modify block append string block /data modify block append string entity /data modify block append string entity /data modify block append string entity /data modify block append string entity /data modify block append string storage /data modify block append string storage /data modify block append string storage /data modify block append string storage /data modify block append value /data modify block insert compute block float /data modify block insert compute block integer /data modify block insert compute default float /data modify block insert compute default integer /data modify block insert compute entity float /data modify block insert compute entity integer /data modify block insert from block /data modify block insert from block /data modify block insert from entity /data modify block insert from entity /data modify block insert from storage /data modify block insert from storage /data modify block insert string block /data modify block insert string block /data modify block insert string block /data modify block insert string block /data modify block insert string entity /data modify block insert string entity /data modify block insert string entity /data modify block insert string entity /data modify block insert string storage /data modify block insert string storage /data modify block insert string storage /data modify block insert string storage /data modify block insert value /data modify block merge compute block float /data modify block merge compute block integer /data modify block merge compute default float /data modify block merge compute default integer /data modify block merge compute entity float /data modify block merge compute entity integer /data modify block merge from block /data modify block merge from block /data modify block merge from entity /data modify block merge from entity /data modify block merge from storage /data modify block merge from storage /data modify block merge string block /data modify block merge string block /data modify block merge string block /data modify block merge string block /data modify block merge string entity /data modify block merge string entity /data modify block merge string entity /data modify block merge string entity /data modify block merge string storage /data modify block merge string storage /data modify block merge string storage /data modify block merge string storage /data modify block merge value /data modify block prepend compute block float /data modify block prepend compute block integer /data modify block prepend compute default float /data modify block prepend compute default integer /data modify block prepend compute entity float /data modify block prepend compute entity integer /data modify block prepend from block /data modify block prepend from block /data modify block prepend from entity /data modify block prepend from entity /data modify block prepend from storage /data modify block prepend from storage /data modify block prepend string block /data modify block prepend string block /data modify block prepend string block /data modify block prepend string block /data modify block prepend string entity /data modify block prepend string entity /data modify block prepend string entity /data modify block prepend string entity /data modify block prepend string storage /data modify block prepend string storage /data modify block prepend string storage /data modify block prepend string storage /data modify block prepend value /data modify block set compute block float /data modify block set compute block integer /data modify block set compute default float /data modify block set compute default integer /data modify block set compute entity float /data modify block set compute entity integer /data modify block set from block /data modify block set from block /data modify block set from entity /data modify block set from entity /data modify block set from storage /data modify block set from storage /data modify block set string block /data modify block set string block /data modify block set string block /data modify block set string block /data modify block set string entity /data modify block set string entity /data modify block set string entity /data modify block set string entity /data modify block set string storage /data modify block set string storage /data modify block set string storage /data modify block set string storage /data modify block set value /data modify entity append compute block float /data modify entity append compute block integer /data modify entity append compute default float /data modify entity append compute default integer /data modify entity append compute entity float /data modify entity append compute entity integer /data modify entity append from block /data modify entity append from block /data modify entity append from entity /data modify entity append from entity /data modify entity append from storage /data modify entity append from storage /data modify entity append string block /data modify entity append string block /data modify entity append string block /data modify entity append string block /data modify entity append string entity /data modify entity append string entity /data modify entity append string entity /data modify entity append string entity /data modify entity append string storage /data modify entity append string storage /data modify entity append string storage /data modify entity append string storage /data modify entity append value /data modify entity insert compute block float /data modify entity insert compute block integer /data modify entity insert compute default float /data modify entity insert compute default integer /data modify entity insert compute entity float /data modify entity insert compute entity integer /data modify entity insert from block /data modify entity insert from block /data modify entity insert from entity /data modify entity insert from entity /data modify entity insert from storage /data modify entity insert from storage /data modify entity insert string block /data modify entity insert string block /data modify entity insert string block /data modify entity insert string block /data modify entity insert string entity /data modify entity insert string entity /data modify entity insert string entity /data modify entity insert string entity /data modify entity insert string storage /data modify entity insert string storage /data modify entity insert string storage /data modify entity insert string storage /data modify entity insert value /data modify entity merge compute block float /data modify entity merge compute block integer /data modify entity merge compute default float /data modify entity merge compute default integer /data modify entity merge compute entity float /data modify entity merge compute entity integer /data modify entity merge from block /data modify entity merge from block /data modify entity merge from entity /data modify entity merge from entity /data modify entity merge from storage /data modify entity merge from storage /data modify entity merge string block /data modify entity merge string block /data modify entity merge string block /data modify entity merge string block /data modify entity merge string entity /data modify entity merge string entity /data modify entity merge string entity /data modify entity merge string entity /data modify entity merge string storage /data modify entity merge string storage /data modify entity merge string storage /data modify entity merge string storage /data modify entity merge value /data modify entity prepend compute block float /data modify entity prepend compute block integer /data modify entity prepend compute default float /data modify entity prepend compute default integer /data modify entity prepend compute entity float /data modify entity prepend compute entity integer /data modify entity prepend from block /data modify entity prepend from block /data modify entity prepend from entity /data modify entity prepend from entity /data modify entity prepend from storage /data modify entity prepend from storage /data modify entity prepend string block /data modify entity prepend string block /data modify entity prepend string block /data modify entity prepend string block /data modify entity prepend string entity /data modify entity prepend string entity /data modify entity prepend string entity /data modify entity prepend string entity /data modify entity prepend string storage /data modify entity prepend string storage /data modify entity prepend string storage /data modify entity prepend string storage /data modify entity prepend value /data modify entity set compute block float /data modify entity set compute block integer /data modify entity set compute default float /data modify entity set compute default integer /data modify entity set compute entity float /data modify entity set compute entity integer /data modify entity set from block /data modify entity set from block /data modify entity set from entity /data modify entity set from entity /data modify entity set from storage /data modify entity set from storage /data modify entity set string block /data modify entity set string block /data modify entity set string block /data modify entity set string block /data modify entity set string entity /data modify entity set string entity /data modify entity set string entity /data modify entity set string entity /data modify entity set string storage /data modify entity set string storage /data modify entity set string storage /data modify entity set string storage /data modify entity set value /data modify storage append compute block float /data modify storage append compute block integer /data modify storage append compute default float /data modify storage append compute default integer /data modify storage append compute entity float /data modify storage append compute entity integer /data modify storage append from block /data modify storage append from block /data modify storage append from entity /data modify storage append from entity /data modify storage append from storage /data modify storage append from storage /data modify storage append string block /data modify storage append string block /data modify storage append string block /data modify storage append string block /data modify storage append string entity /data modify storage append string entity /data modify storage append string entity /data modify storage append string entity /data modify storage append string storage /data modify storage append string storage /data modify storage append string storage /data modify storage append string storage /data modify storage append value /data modify storage insert compute block float /data modify storage insert compute block integer /data modify storage insert compute default float /data modify storage insert compute default integer /data modify storage insert compute entity float /data modify storage insert compute entity integer /data modify storage insert from block /data modify storage insert from block /data modify storage insert from entity /data modify storage insert from entity /data modify storage insert from storage /data modify storage insert from storage /data modify storage insert string block /data modify storage insert string block /data modify storage insert string block /data modify storage insert string block /data modify storage insert string entity /data modify storage insert string entity /data modify storage insert string entity /data modify storage insert string entity /data modify storage insert string storage /data modify storage insert string storage /data modify storage insert string storage /data modify storage insert string storage /data modify storage insert value /data modify storage merge compute block float /data modify storage merge compute block integer /data modify storage merge compute default float /data modify storage merge compute default integer /data modify storage merge compute entity float /data modify storage merge compute entity integer /data modify storage merge from block /data modify storage merge from block /data modify storage merge from entity /data modify storage merge from entity /data modify storage merge from storage /data modify storage merge from storage /data modify storage merge string block /data modify storage merge string block /data modify storage merge string block /data modify storage merge string block /data modify storage merge string entity /data modify storage merge string entity /data modify storage merge string entity /data modify storage merge string entity /data modify storage merge string storage /data modify storage merge string storage /data modify storage merge string storage /data modify storage merge string storage /data modify storage merge value /data modify storage prepend compute block float /data modify storage prepend compute block integer /data modify storage prepend compute default float /data modify storage prepend compute default integer /data modify storage prepend compute entity float /data modify storage prepend compute entity integer /data modify storage prepend from block /data modify storage prepend from block /data modify storage prepend from entity /data modify storage prepend from entity /data modify storage prepend from storage /data modify storage prepend from storage /data modify storage prepend string block /data modify storage prepend string block /data modify storage prepend string block /data modify storage prepend string block /data modify storage prepend string entity /data modify storage prepend string entity /data modify storage prepend string entity /data modify storage prepend string entity /data modify storage prepend string storage /data modify storage prepend string storage /data modify storage prepend string storage /data modify storage prepend string storage /data modify storage prepend value /data modify storage set compute block float /data modify storage set compute block integer /data modify storage set compute default float /data modify storage set compute default integer /data modify storage set compute entity float /data modify storage set compute entity integer /data modify storage set from block /data modify storage set from block /data modify storage set from entity /data modify storage set from entity /data modify storage set from storage /data modify storage set from storage /data modify storage set string block /data modify storage set string block /data modify storage set string block /data modify storage set string block /data modify storage set string entity /data modify storage set string entity /data modify storage set string entity /data modify storage set string entity /data modify storage set string storage /data modify storage set string storage /data modify storage set string storage /data modify storage set string storage /data modify storage set value /data remove block /data remove entity /data remove storage
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/datapack
/datapack create /datapack disable /datapack enable /datapack enable after /datapack enable before /datapack enable first /datapack enable last /datapack list /datapack list available /datapack list enabled
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/debug
/debug function /debug start /debug stop
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/defaultgamemode
/defaultgamemode
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/deop
/deop
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/dialog
/dialog clear /dialog show
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/difficulty
/difficulty /difficulty easy /difficulty hard /difficulty normal /difficulty peaceful
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/effect
/effect clear /effect clear /effect clear /effect give /effect give infinite /effect give infinite /effect give infinite /effect give /effect give /effect give
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/enchant
/enchant /enchant
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/execute
/execute align /execute anchored /execute as /execute at /execute facing entity /execute facing /execute if biome /execute if biome /execute if block /execute if block /execute if blocks all /execute if blocks all /execute if blocks masked /execute if blocks masked /execute if data block /execute if data block /execute if data entity /execute if data entity /execute if data storage /execute if data storage /execute if dimension /execute if dimension /execute if entity /execute if entity /execute if function /execute if items block /execute if items block /execute if items entity /execute if items entity /execute if loaded /execute if loaded /execute if predicate /execute if predicate /execute if score /execute if score /execute if score /execute if score /execute if score = /execute if score = /execute if score > /execute if score > /execute if score >= /execute if score >= /execute if score matches /execute if score matches /execute if slots block /execute if slots block /execute if slots entity /execute if slots entity /execute if stopwatch /execute if stopwatch /execute in /execute on attacker /execute on controller /execute on leasher /execute on origin /execute on owner /execute on passengers /execute on target /execute on vehicle /execute positioned as /execute positioned over /execute positioned /execute rotated as /execute rotated /execute store result block byte /execute store result block double /execute store result block float /execute store result block int /execute store result block long /execute store result block short /execute store result bossbar max /execute store result bossbar value /execute store result entity byte /execute store result entity double /execute store result entity float /execute store result entity int /execute store result entity long /execute store result entity short /execute store result score /execute store result storage byte /execute store result storage double /execute store result storage float /execute store result storage int /execute store result storage long /execute store result storage short /execute store success block byte /execute store success block double /execute store success block float /execute store success block int /execute store success block long /execute store success block short /execute store success bossbar max /execute store success bossbar value /execute store success entity byte /execute store success entity double /execute store success entity float /execute store success entity int /execute store success entity long /execute store success entity short /execute store success score /execute store success storage byte /execute store success storage double /execute store success storage float /execute store success storage int /execute store success storage long /execute store success storage short /execute summon /execute unless biome /execute unless biome /execute unless block /execute unless block /execute unless blocks all /execute unless blocks all /execute unless blocks masked /execute unless blocks masked /execute unless data block /execute unless data block /execute unless data entity /execute unless data entity /execute unless data storage /execute unless data storage /execute unless dimension /execute unless dimension /execute unless entity /execute unless entity /execute unless function /execute unless items block /execute unless items block /execute unless items entity /execute unless items entity /execute unless loaded /execute unless loaded /execute unless predicate /execute unless predicate /execute unless score /execute unless score /execute unless score /execute unless score /execute unless score = /execute unless score = /execute unless score > /execute unless score > /execute unless score >= /execute unless score >= /execute unless score matches /execute unless score matches /execute unless slots block /execute unless slots block /execute unless slots entity /execute unless slots entity /execute unless stopwatch /execute unless stopwatch
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/experience
/experience add /experience add levels /experience add points /experience query levels /experience query points /experience set /experience set levels /experience set points
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- /xp
/fetchprofile
/fetchprofile entity /fetchprofile id /fetchprofile name
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/fill
/fill /fill destroy /fill hollow /fill keep /fill outline /fill replace /fill replace /fill replace destroy /fill replace hollow /fill replace outline /fill replace strict /fill strict
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/fillbiome
/fillbiome /fillbiome replace
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/forceload
/forceload add /forceload add /forceload query /forceload query /forceload remove all /forceload remove /forceload remove
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/function
/function /function /function with block /function with block /function with entity /function with entity /function with storage /function with storage
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/gamemode
/gamemode /gamemode
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/gamerule
/gamerule advance_time /gamerule advance_time /gamerule advance_weather /gamerule advance_weather /gamerule allow_entering_nether_using_portals /gamerule allow_entering_nether_using_portals /gamerule block_drops /gamerule block_drops /gamerule block_explosion_drop_decay /gamerule block_explosion_drop_decay /gamerule command_block_output /gamerule command_block_output /gamerule command_blocks_work /gamerule command_blocks_work /gamerule drowning_damage /gamerule drowning_damage /gamerule elytra_movement_check /gamerule elytra_movement_check /gamerule ender_pearls_vanish_on_death /gamerule ender_pearls_vanish_on_death /gamerule entity_drops /gamerule entity_drops /gamerule fall_damage /gamerule fall_damage /gamerule fire_damage /gamerule fire_damage /gamerule fire_spread_radius_around_player /gamerule fire_spread_radius_around_player /gamerule forgive_dead_players /gamerule forgive_dead_players /gamerule freeze_damage /gamerule freeze_damage /gamerule global_sound_events /gamerule global_sound_events /gamerule immediate_respawn /gamerule immediate_respawn /gamerule keep_inventory /gamerule keep_inventory /gamerule lava_source_conversion /gamerule lava_source_conversion /gamerule limited_crafting /gamerule limited_crafting /gamerule locator_bar /gamerule locator_bar /gamerule log_admin_commands /gamerule log_admin_commands /gamerule max_block_modifications /gamerule max_block_modifications /gamerule max_command_forks /gamerule max_command_forks /gamerule max_command_sequence_length /gamerule max_command_sequence_length /gamerule max_entity_cramming /gamerule max_entity_cramming /gamerule max_minecart_speed /gamerule max_minecart_speed /gamerule max_snow_accumulation_height /gamerule max_snow_accumulation_height /gamerule minecraft:advance_time /gamerule minecraft:advance_time /gamerule minecraft:advance_weather /gamerule minecraft:advance_weather /gamerule minecraft:allow_entering_nether_using_portals /gamerule minecraft:allow_entering_nether_using_portals /gamerule minecraft:block_drops /gamerule minecraft:block_drops /gamerule minecraft:block_explosion_drop_decay /gamerule minecraft:block_explosion_drop_decay /gamerule minecraft:command_block_output /gamerule minecraft:command_block_output /gamerule minecraft:command_blocks_work /gamerule minecraft:command_blocks_work /gamerule minecraft:drowning_damage /gamerule minecraft:drowning_damage /gamerule minecraft:elytra_movement_check /gamerule minecraft:elytra_movement_check /gamerule minecraft:ender_pearls_vanish_on_death /gamerule minecraft:ender_pearls_vanish_on_death /gamerule minecraft:entity_drops /gamerule minecraft:entity_drops /gamerule minecraft:fall_damage /gamerule minecraft:fall_damage /gamerule minecraft:fire_damage /gamerule minecraft:fire_damage /gamerule minecraft:fire_spread_radius_around_player /gamerule minecraft:fire_spread_radius_around_player /gamerule minecraft:forgive_dead_players /gamerule minecraft:forgive_dead_players /gamerule minecraft:freeze_damage /gamerule minecraft:freeze_damage /gamerule minecraft:global_sound_events /gamerule minecraft:global_sound_events /gamerule minecraft:immediate_respawn /gamerule minecraft:immediate_respawn /gamerule minecraft:keep_inventory /gamerule minecraft:keep_inventory /gamerule minecraft:lava_source_conversion /gamerule minecraft:lava_source_conversion /gamerule minecraft:limited_crafting /gamerule minecraft:limited_crafting /gamerule minecraft:locator_bar /gamerule minecraft:locator_bar /gamerule minecraft:log_admin_commands /gamerule minecraft:log_admin_commands /gamerule minecraft:max_block_modifications /gamerule minecraft:max_block_modifications /gamerule minecraft:max_command_forks /gamerule minecraft:max_command_forks /gamerule minecraft:max_command_sequence_length /gamerule minecraft:max_command_sequence_length /gamerule minecraft:max_entity_cramming /gamerule minecraft:max_entity_cramming /gamerule minecraft:max_minecart_speed /gamerule minecraft:max_minecart_speed /gamerule minecraft:max_snow_accumulation_height /gamerule minecraft:max_snow_accumulation_height /gamerule minecraft:mob_drops /gamerule minecraft:mob_drops /gamerule minecraft:mob_explosion_drop_decay /gamerule minecraft:mob_explosion_drop_decay /gamerule minecraft:mob_griefing /gamerule minecraft:mob_griefing /gamerule minecraft:natural_health_regeneration /gamerule minecraft:natural_health_regeneration /gamerule minecraft:player_movement_check /gamerule minecraft:player_movement_check /gamerule minecraft:players_nether_portal_creative_delay /gamerule minecraft:players_nether_portal_creative_delay /gamerule minecraft:players_nether_portal_default_delay /gamerule minecraft:players_nether_portal_default_delay /gamerule minecraft:players_sleeping_percentage /gamerule minecraft:players_sleeping_percentage /gamerule minecraft:projectiles_can_break_blocks /gamerule minecraft:projectiles_can_break_blocks /gamerule minecraft:pvp /gamerule minecraft:pvp /gamerule minecraft:raids /gamerule minecraft:raids /gamerule minecraft:random_tick_speed /gamerule minecraft:random_tick_speed /gamerule minecraft:reduced_debug_info /gamerule minecraft:reduced_debug_info /gamerule minecraft:respawn_radius /gamerule minecraft:respawn_radius /gamerule minecraft:send_command_feedback /gamerule minecraft:send_command_feedback /gamerule minecraft:show_advancement_messages /gamerule minecraft:show_advancement_messages /gamerule minecraft:show_death_messages /gamerule minecraft:show_death_messages /gamerule minecraft:spawn_mobs /gamerule minecraft:spawn_mobs /gamerule minecraft:spawn_monsters /gamerule minecraft:spawn_monsters /gamerule minecraft:spawn_patrols /gamerule minecraft:spawn_patrols /gamerule minecraft:spawn_phantoms /gamerule minecraft:spawn_phantoms /gamerule minecraft:spawn_wandering_traders /gamerule minecraft:spawn_wandering_traders /gamerule minecraft:spawn_wardens /gamerule minecraft:spawn_wardens /gamerule minecraft:spawner_blocks_work /gamerule minecraft:spawner_blocks_work /gamerule minecraft:spectators_generate_chunks /gamerule minecraft:spectators_generate_chunks /gamerule minecraft:spread_vines /gamerule minecraft:spread_vines /gamerule minecraft:tnt_explodes /gamerule minecraft:tnt_explodes /gamerule minecraft:tnt_explosion_drop_decay /gamerule minecraft:tnt_explosion_drop_decay /gamerule minecraft:universal_anger /gamerule minecraft:universal_anger /gamerule minecraft:water_source_conversion /gamerule minecraft:water_source_conversion /gamerule mob_drops /gamerule mob_drops /gamerule mob_explosion_drop_decay /gamerule mob_explosion_drop_decay /gamerule mob_griefing /gamerule mob_griefing /gamerule natural_health_regeneration /gamerule natural_health_regeneration /gamerule player_movement_check /gamerule player_movement_check /gamerule players_nether_portal_creative_delay /gamerule players_nether_portal_creative_delay /gamerule players_nether_portal_default_delay /gamerule players_nether_portal_default_delay /gamerule players_sleeping_percentage /gamerule players_sleeping_percentage /gamerule projectiles_can_break_blocks /gamerule projectiles_can_break_blocks /gamerule pvp /gamerule pvp /gamerule raids /gamerule raids /gamerule random_tick_speed /gamerule random_tick_speed /gamerule reduced_debug_info /gamerule reduced_debug_info /gamerule respawn_radius /gamerule respawn_radius /gamerule send_command_feedback /gamerule send_command_feedback /gamerule show_advancement_messages /gamerule show_advancement_messages /gamerule show_death_messages /gamerule show_death_messages /gamerule spawn_mobs /gamerule spawn_mobs /gamerule spawn_monsters /gamerule spawn_monsters /gamerule spawn_patrols /gamerule spawn_patrols /gamerule spawn_phantoms /gamerule spawn_phantoms /gamerule spawn_wandering_traders /gamerule spawn_wandering_traders /gamerule spawn_wardens /gamerule spawn_wardens /gamerule spawner_blocks_work /gamerule spawner_blocks_work /gamerule spectators_generate_chunks /gamerule spectators_generate_chunks /gamerule spread_vines /gamerule spread_vines /gamerule tnt_explodes /gamerule tnt_explodes /gamerule tnt_explosion_drop_decay /gamerule tnt_explosion_drop_decay /gamerule universal_anger /gamerule universal_anger /gamerule water_source_conversion /gamerule water_source_conversion
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/give
/give /give
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/help
/help /help
- Permission
- No explicit permission requirement
- Requires Cheats
- No explicit permission requirement
- availability
- Command registration depends on the world or server context
- Aliases
- -
/item
/item fill block from block /item fill block from block /item fill block from entity /item fill block from entity /item fill block with /item fill block with /item fill entity from block /item fill entity from block /item fill entity from entity /item fill entity from entity /item fill entity with /item fill entity with /item modify block /item modify entity /item override block from block /item override block from block /item override block from entity /item override block from entity /item override block with /item override block with /item override entity from block /item override entity from block /item override entity from entity /item override entity from entity /item override entity with /item override entity with /item replace block from block /item replace block from block /item replace block from entity /item replace block from entity /item replace block with /item replace block with /item replace entity from block /item replace entity from block /item replace entity from entity /item replace entity from entity /item replace entity with /item replace entity with
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/jfr
/jfr start /jfr stop
- Permission
- Owner
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/kick
/kick /kick
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/kill
/kill /kill
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/list
/list /list uuids
- Permission
- No explicit permission requirement
- Requires Cheats
- No explicit permission requirement
- availability
- Command registration depends on the world or server context
- Aliases
- -
/locate
/locate biome /locate poi /locate structure
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/loot
/loot give fish /loot give fish mainhand /loot give fish offhand /loot give fish /loot give kill /loot give loot /loot give mine /loot give mine mainhand /loot give mine offhand /loot give mine /loot insert fish /loot insert fish mainhand /loot insert fish offhand /loot insert fish /loot insert kill /loot insert loot /loot insert mine /loot insert mine mainhand /loot insert mine offhand /loot insert mine /loot replace block fish /loot replace block fish mainhand /loot replace block fish offhand /loot replace block fish /loot replace block kill /loot replace block loot /loot replace block mine /loot replace block mine mainhand /loot replace block mine offhand /loot replace block mine /loot replace block fish /loot replace block fish mainhand /loot replace block fish offhand /loot replace block fish /loot replace block kill /loot replace block loot /loot replace block mine /loot replace block mine mainhand /loot replace block mine offhand /loot replace block mine /loot replace entity fish /loot replace entity fish mainhand /loot replace entity fish offhand /loot replace entity fish /loot replace entity kill /loot replace entity loot /loot replace entity mine /loot replace entity mine mainhand /loot replace entity mine offhand /loot replace entity mine /loot replace entity fish /loot replace entity fish mainhand /loot replace entity fish offhand /loot replace entity fish /loot replace entity kill /loot replace entity loot /loot replace entity mine /loot replace entity mine mainhand /loot replace entity mine offhand /loot replace entity mine /loot spawn fish /loot spawn fish mainhand /loot spawn fish offhand /loot spawn fish /loot spawn kill /loot spawn loot /loot spawn mine /loot spawn mine mainhand /loot spawn mine offhand /loot spawn mine
- Permission
- Game Master
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/me
/me
- Permission
- No explicit permission requirement
- Requires Cheats
- No explicit permission requirement
- availability
- Command registration depends on the world or server context
- Aliases
- -
/msg
/msg
- Permission
- No explicit permission requirement
- Requires Cheats
- No explicit permission requirement
- availability
- Command registration depends on the world or server context
- Aliases
- /tell, /w
/op
/op
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/pardon
/pardon
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
/pardon-ip
/pardon-ip
- Permission
- Admin
- Requires Cheats
- Permission-dependent
- availability
- Command registration depends on the world or server context
- Aliases
- -
Fill in the grammar
Angle brackets identify parameter positions. They are not characters to paste around your argument. Separate syntax lines describe valid branches; optional arguments depend on the branch you choose. Similar Bedrock command names do not establish Java-compatible arguments.
Check execution access
Command access depends on permissions, world settings and the execution context. A listed command is not automatically available to every player. Dedicated-server commands can have a different context from chat commands. A generated command is text to inspect before execution, not an action already performed in your world.
FAQ
Can I paste the parameter names unchanged?
No. Replace grammar placeholders with the player, coordinates, identifier or value the command expects.


