Bedrock creatures use native health and behavior definitions. Check availability and health notes before assuming that a mob with a familiar Java name spawns or behaves the same way.
How to use this collection
Health values are points rather than hearts. Spawn categories are game groupings, not an aggression ranking.
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Category
Creature
Allay
20 base health points.
- Spawn Category
- Creature
- Health Points
- 20
- Health Notes
- -
- Behavior
- -
Armadillo
Can be bred using Spider Eye.
- Spawn Category
- Creature
- Health Points
- 12
- Health Notes
- -
- Behavior
- Can be bred using Spider Eye.
Bee
Uses melee attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Camel
Can be bred using Cactus.
- Spawn Category
- Creature
- Health Points
- 32
- Health Notes
- -
- Behavior
- Can be bred using Cactus.
Cat
Can be bred using Raw Cod, Raw Salmon.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health changes with size or state: 10, 20 points.
- Behavior
- Can be bred using Raw Cod, Raw Salmon.
Chicken
Can be bred using Wheat Seeds, Beetroot Seeds, Melon Seeds, Pumpkin Seeds, Pitcher Pod, Torchflower Seeds.
- Spawn Category
- Creature
- Health Points
- 4
- Health Notes
- -
- Behavior
- Can be bred using Wheat Seeds, Beetroot Seeds, Melon Seeds, Pumpkin Seeds, Pitcher Pod, Torchflower Seeds.
Cow
Can be bred using Wheat.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Can be bred using Wheat.
Donkey
Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health varies from 15 to 30 points.
- Behavior
- Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
Fox
Uses melee attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Frog
Can be bred using Slimeball.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Can be bred using Slimeball.
Goat
Can be bred using Wheat.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Can be bred using Wheat.
Happy Ghast
Can carry riders when its riding conditions are met.
- Spawn Category
- Creature
- Health Points
- 20
- Health Notes
- -
- Behavior
- Can carry riders when its riding conditions are met.
Horse
Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health varies from 15 to 30 points.
- Behavior
- Can be bred using Golden Carrot, Golden Apple, Enchanted Golden Apple.
Llama
Uses ranged attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health varies from 15 to 30 points.
- Behavior
- Uses ranged attacks against selected targets.
Mooshroom
Can be bred using Wheat.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Can be bred using Wheat.
Mule
Can carry riders when its riding conditions are met.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health varies from 15 to 30 points.
- Behavior
- Can carry riders when its riding conditions are met.
Ocelot
Can be bred using Raw Cod, Raw Salmon.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- Health changes with size or state: 10, 20 points.
- Behavior
- Can be bred using Raw Cod, Raw Salmon.
Panda
Uses melee attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- 20
- Health Notes
- Health changes with size or state: 10, 20 points.
- Behavior
- Uses melee attacks against selected targets.
Parrot
Can be tamed using Wheat Seeds, Pumpkin Seeds, Melon Seeds, Beetroot Seeds, Pitcher Pod, Torchflower Seeds.
- Spawn Category
- Creature
- Health Points
- 6
- Health Notes
- -
- Behavior
- Can be tamed using Wheat Seeds, Pumpkin Seeds, Melon Seeds, Beetroot Seeds, Pitcher Pod, Torchflower Seeds.
Pig
Can be bred using Carrot, Beetroot, Potato.
- Spawn Category
- Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Can be bred using Carrot, Beetroot, Potato.
Polar Bear
30 base health points.
- Spawn Category
- Creature
- Health Points
- 30
- Health Notes
- -
- Behavior
- -
Rabbit
Can be bred using Golden Carrot, Carrot, Dandelion.
- Spawn Category
- Creature
- Health Points
- 3
- Health Notes
- -
- Behavior
- Can be bred using Golden Carrot, Carrot, Dandelion.
Sheep
Can be bred using Wheat.
- Spawn Category
- Creature
- Health Points
- 8
- Health Notes
- -
- Behavior
- Can be bred using Wheat.
Skeleton Horse
Can carry riders when its riding conditions are met.
- Spawn Category
- Creature
- Health Points
- 15
- Health Notes
- -
- Behavior
- Can carry riders when its riding conditions are met.
Sniffer
Can be bred using Torchflower Seeds.
- Spawn Category
- Creature
- Health Points
- 14
- Health Notes
- -
- Behavior
- Can be bred using Torchflower Seeds.
Strider
Can be bred using Warped Fungus.
- Spawn Category
- Creature
- Health Points
- 20
- Health Notes
- -
- Behavior
- Can be bred using Warped Fungus.
Tadpole
6 base health points.
- Spawn Category
- Creature
- Health Points
- 6
- Health Notes
- -
- Behavior
- -
Trader Llama
Uses ranged attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- -
- Health Notes
- Health varies from 15 to 30 points.
- Behavior
- Uses ranged attacks against selected targets.
Turtle
Can be bred using Seagrass.
- Spawn Category
- Creature
- Health Points
- 30
- Health Notes
- -
- Behavior
- Can be bred using Seagrass.
Wandering Trader
20 base health points.
- Spawn Category
- Creature
- Health Points
- 20
- Health Notes
- -
- Behavior
- -
Wolf
Uses melee attacks against selected targets.
- Spawn Category
- Creature
- Health Points
- 8
- Health Notes
- Health changes with size or state: 8, 40 points.
- Behavior
- Uses melee attacks against selected targets.
Category
Axolotls
Axolotl
Uses melee attacks against selected targets.
- Spawn Category
- Axolotls
- Health Points
- 14
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Category
Ambient
Bat
6 base health points.
- Spawn Category
- Ambient
- Health Points
- 6
- Health Notes
- -
- Behavior
- -
Category
Monster
Blaze
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Bogged
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 16
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Breeze
30 base health points.
- Spawn Category
- Monster
- Health Points
- 30
- Health Notes
- -
- Behavior
- -
Camel Husk
Can carry riders when its riding conditions are met.
- Spawn Category
- Monster
- Health Points
- 32
- Health Notes
- -
- Behavior
- Can carry riders when its riding conditions are met.
Cave Spider
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 12
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Creaking
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 1
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Creeper
Can explode after its fuse ignites.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Can explode after its fuse ignites.
Drowned
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Elder Guardian
80 base health points.
- Spawn Category
- Monster
- Health Points
- 80
- Health Notes
- -
- Behavior
- -
Ender Dragon
200 base health points.
- Spawn Category
- Monster
- Health Points
- 200
- Health Notes
- -
- Behavior
- -
Enderman
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 40
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Endermite
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 8
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Evoker
24 base health points.
- Spawn Category
- Monster
- Health Points
- 24
- Health Notes
- -
- Behavior
- -
Ghast
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 10
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Guardian
30 base health points.
- Spawn Category
- Monster
- Health Points
- 30
- Health Notes
- -
- Behavior
- -
Hoglin
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 40
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Husk
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Magma Cube
Health changes with size or state: 1, 4, 16 points.
- Spawn Category
- Monster
- Health Points
- -
- Health Notes
- Health changes with size or state: 1, 4, 16 points.
- Behavior
- -
Parched
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 16
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Phantom
20 base health points.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- -
Piglin
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 16
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Piglin Brute
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 50
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Pillager
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 24
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Ravager
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 100
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Shulker
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 30
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Silverfish
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 8
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Skeleton
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Slime
Health changes with size or state: 1, 4, 16 points.
- Spawn Category
- Monster
- Health Points
- -
- Health Notes
- Health changes with size or state: 1, 4, 16 points.
- Behavior
- -
Spider
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 16
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Stray
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Sulfur Cube
Can explode after its fuse ignites.
- Spawn Category
- Monster
- Health Points
- -
- Health Notes
- Health changes with size or state: 4, 8 points.
- Behavior
- Can explode after its fuse ignites.
Vex
14 base health points.
- Spawn Category
- Monster
- Health Points
- 14
- Health Notes
- -
- Behavior
- -
Vindicator
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 24
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Warden
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 500
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Witch
Uses ranged attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 26
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Wither
600 base health points.
- Spawn Category
- Monster
- Health Points
- 600
- Health Notes
- -
- Behavior
- -
Wither Skeleton
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Zoglin
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 40
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Zombie
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Zombie Horse
Can carry riders when its riding conditions are met.
- Spawn Category
- Monster
- Health Points
- 25
- Health Notes
- -
- Behavior
- Can carry riders when its riding conditions are met.
Zombie Nautilus
Can be tamed using Bucket of Pufferfish, Pufferfish.
- Spawn Category
- Monster
- Health Points
- 15
- Health Notes
- -
- Behavior
- Can be tamed using Bucket of Pufferfish, Pufferfish.
Zombie Villager
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Zombified Piglin
Uses melee attacks against selected targets.
- Spawn Category
- Monster
- Health Points
- 20
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Category
Water Ambient
Cod
Cod has no fixed base-health value in its behavior definition.
- Spawn Category
- -
- Health Points
- -
- Health Notes
- -
- Behavior
- -
Pufferfish
3 base health points.
- Spawn Category
- Water Ambient
- Health Points
- 3
- Health Notes
- -
- Behavior
- -
Salmon
3 base health points.
- Spawn Category
- Water Ambient
- Health Points
- 3
- Health Notes
- -
- Behavior
- -
Tropical Fish
3 base health points.
- Spawn Category
- Water Ambient
- Health Points
- 3
- Health Notes
- -
- Behavior
- -
Category
Misc
Copper Golem
12 base health points.
- Spawn Category
- -
- Health Points
- 12
- Health Notes
- -
- Behavior
- -
Iron Golem
Uses melee attacks against selected targets.
- Spawn Category
- -
- Health Points
- 100
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Snow Golem
Uses ranged attacks against selected targets.
- Spawn Category
- -
- Health Points
- 4
- Health Notes
- -
- Behavior
- Uses ranged attacks against selected targets.
Villager
20 base health points.
- Spawn Category
- -
- Health Points
- 20
- Health Notes
- -
- Behavior
- -
Category
Water Creature
Dolphin
Uses melee attacks against selected targets.
- Spawn Category
- Water Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- Uses melee attacks against selected targets.
Nautilus
Can be bred using Bucket of Pufferfish, Bucket of Cod, Bucket of Salmon, Bucket of Tropical Fish, Pufferfish, Raw Cod, Raw Salmon, Tropical Fish, Cooked Cod, Cooked Salmon.
- Spawn Category
- Water Creature
- Health Points
- 15
- Health Notes
- -
- Behavior
- Can be bred using Bucket of Pufferfish, Bucket of Cod, Bucket of Salmon, Bucket of Tropical Fish, Pufferfish, Raw Cod, Raw Salmon, Tropical Fish, Cooked Cod, Cooked Salmon.
Squid
10 base health points.
- Spawn Category
- Water Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- -
Category
Underground Water Creature
Glow Squid
10 base health points.
- Spawn Category
- Underground Water Creature
- Health Points
- 10
- Health Notes
- -
- Behavior
- -
Find the right kind of encounter
Biome spawn entries describe possible natural appearances. They do not cover every structure or event. A blank field means the detail is unrecorded, not that the mob lacks a spawning route or behavior.
Plan animal interactions
Breeding food is separate from taming food. Adulthood, taming or full health can impose additional requirements. An image identifies a representative form and does not show every age, color or equipment variant. Possible loot is conditional rather than a promised reward for each kill.
FAQ
Will every picture match the mob's age and color in my world?
No. Pictures show representative forms. Age, color, equipment and other variants can change an individual mob's appearance.

