Gears matter in Steal a Brainrot because players use them to compare cost, rebirth requirements, cooldowns, effects, and practical use. This catalog lists 39 gears and keeps the important fields in one place: Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip.
Use it to check names, images, requirements, prices, rewards, availability, and other listed details without opening each item one by one. When a value is blank, that detail was not listed clearly in the current data.
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Items

Slap
An average hand to slap thieves and send them flying!
- Cash
- $500
- Use
- A stronger alternative to the default Baseball Bat - allows you to smack thieves and return your brainrots. It has longer range than the bat.
- Rebirths Required
- No rebirths required
- Simplified Use
- Melee weapon

Speed Coil
Zoom around the map with additional speed.
- Cash
- $750
- Use
- While equipped, increases your move speed by 50% (from 34 to 51).
- Rebirths Required
- No rebirths required
- Simplified Use
- Improves mobility

Trap
Place traps that freeze thieves for 7 seconds
- Cash
- $1K
- Use
- They can be placed on the ground anywhere on the map and can trigger as soon as they are placed. Each player can have up to 5 Traps in the combined space of the map and/or their inventory (for example, there can be a maximum of 5 only on the map, 5 only in the inventory, or anywhere in between such as 2 on the map and 3 in the inventory). If the maximum has been reached, the player will not be able to buy any more Traps until one gets triggered. Note that other players can move around or over placed Traps.
- Rebirths Required
- No rebirths required
- Simplified Use
- Traps players

Iron Slap
Heavy iron slap that knocks players flying!
- Cash
- $2.5K
- Use
- Stronger version of the Slap.
- Rebirths Required
- 1 rebirth required
- Simplified Use
- Melee weapon

Gravity Coil
Reduced gravity coil lets you jump extra high!
- Cash
- $3K
- Use
- While equipped, increases your jump height by 100% (from 7.2 to 14.4). Also reduces your gravity, making you fall slower.
- Rebirths Required
- 1 rebirth required
- Simplified Use
- Increases mobility

Bee Launcher
Release bees to attack your opponent and invert their controls!
- Cash
- $ 10K
- Use
- Reverses affected player's controls, zooms their FOV, and applies a yellow tint to their vision. Bees can be seen flying around the affected player. The effect lasts 5 seconds.
- Rebirths Required
- 1 rebirth required
- Simplified Use
- Ranged weapon
- cooldown
- 10s

Gold Slap
Powerful golden slap that knocks enemies farther back.
- Cash
- $15K
- Use
- Stronger version of the Iron Slap.
- Rebirths Required
- 2 rebirths required
- Simplified Use
- Melee weapon

Coil Combo
Speed and jump coil combined for a double boost.
- Cash
- $20K
- Use
- Provides the effects of the Speed and Gravity Coils at the same time.
- Rebirths Required
- 2 rebirths required
- Simplified Use
- Increases mobility

Rage Table
Throw a table to fling players and return your Brainrots.
- Cash
- $25K
- Use
- When used, a screaming sound is made and a table spawns in front of the player. After a short delay, the table moves in the direction the item was used and goes a short distance. Other players who touch the table will be ragdolled.
- Rebirths Required
- 2 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 4s

Diamond Slap
Charge up* a diamond slap to knock others away. *This text is misleading because it cannot actually be charged.
- Cash
- $50K
- Use
- Stronger version of the Gold Slap.
- Rebirths Required
- 3 rebirths required
- Simplified Use
- Melee weapon

Grapple Gun
Swing across the map with speed!
- Cash
- $75K
- Use
- Shoots a grappling hook that pulls the player to the point where the hook collided with an object, which can be used to efficiently reach certain places.
- Rebirths Required
- 3 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 3s

Taser
Stun enemies with a taser to fling them and return your Brainrots.
- Cash
- $100K
- Use
- Forces affected player into ragdoll mode for 3 seconds.
- Rebirths Required
- 3 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 5s

Emerald Slap
Gem-infused slap that sends enemies flying with extra force.
- Cash
- $200K
- Use
- Stronger version of the Diamond Slap.
- Rebirths Required
- 4 rebirths required
- Simplified Use
- Melee weapon

Invisibility Cloak
Cloak yourself to vanish and sprint at super speed.
- Cash
- $300K
- Use
- When used, turns you invisible and increases your speed by 100% (from 34 to 68). The effect lasts until the item is used again or unequipped.
- Rebirths Required
- 4 rebirths required Invisibility/Increases mobility
- Simplified Use
- Increases mobility

Boogie Bomb
Throw this at thieves to make them dance!
- Cash
- $500K
- Use
- When touched by another player, it explodes, causing all players in the area of effect to drop any held Brainrots and start dancing (more specifically, performing Fortnite's "Take the L" dance) for 10 seconds. The affected players's FOV also constantly changes.
- Rebirths Required
- 4 rebirths required
- Simplified Use
- Area weapon
- cooldown
- 10s

Ruby Slap
Ultimate ruby-powered slap sends enemies flying far.
- Cash
- $1M
- Use
- Stronger version of the Emerald Slap.
- Rebirths Required
- 5 rebirths required
- Simplified Use
- Melee weapon

Medusa’s Head
Turn enemies into stone and recover stolen brainrots. Turns all other players in the area of effect into stone, making them immobile and unable to use some gears for 3 seconds. Players enter ragdoll mode when the effect ends.
- Cash
- $5M
- Use
- 5 rebirths required
- Rebirths Required
- Melee weapon
- Simplified Use
- 25s
- cooldown
- Area weapon

Dark Matter Slap
Send enemies flying with the power of dark matter.
- Cash
- $1.5M
- Use
- Stronger version of the Ruby Slap.
- Rebirths Required
- 6 rebirths required
- Simplified Use
- Melee weapon

Web Slinger
Pull enemies and trap them close to you! Use this in many ways to your advantage..
- Cash
- $2M
- Use
- Shoots out a web, which tangles hit players. The tangled players are immobile for 10 seconds, and can be pulled by you. Players caught in the web will not be able to use gears.
- Rebirths Required
- 6 rebirths required
- Simplified Use
- Ranged Weapon
- cooldown
- 12s

Flame Slap
Burn your enemies while sending them flying.
- Cash
- $2.5M
- Use
- Stronger version of the Dark Matter Slap.
- Rebirths Required
- 7 rebirths required
- Simplified Use
- Melee weapon

Quantum Cloner
Clone yourself and use this tool as a decoy or for other reasons.
- Cash
- $3.5M
- Use
- Creates an NPC clone of your character that occasionally moves around short distances. You can swap places with the NPC at any time. The cooldown for swapping positions with the clone and placing it is 10 seconds.
- Rebirths Required
- 7 rebirths required
- Simplified Use
- Teleports the player
- cooldown
- 10s

All-Seeing Sentry
Use this sentry turret as means of automated protection for you and your items.
- Cash
- $5M
- Use
- Creates a sentry, which after 5 seconds of preparation will start automatically shooting other players that get in its range (even through walls or invisible players). It lasts for up to 1 minute and can be destroyed using Slap tools.
- Rebirths Required
- 7 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 5s

Nuclear Slap
A radioactive slap that explodes with nuclear force.
- Cash
- $6M
- Use
- Stronger version of the Flame Slap.
- Rebirths Required
- 8 rebirths required
- Simplified Use
- Melee weapon

Rainbowrath Sword
It may shine like a rainbow, but it strikes like thunder.
- Cash
- $10M
- Use
- The Rainbowrath Sword has a higher swing cooldown than the slaps, however every third swing, you lunge forward, flinging any player in the way. Sometimes may glitch and kill the player hit.
- Rebirths Required
- 8 rebirths required
- Simplified Use
- Melee weapon

Galaxy Slap
Slap on every hit with star power. Cosmic blasts on every hit.
- Cash
- $15M
- Use
- Stronger version of the Nuclear Slap.
- Rebirths Required
- 9 rebirths required
- Simplified Use
- Melee weapon

Laser Cape
Puts on cape. Shoots laser from eyes. X-ray vision.
- Cash
- $20M
- Use
- While equipped, you can see invisible players and shoot lasers from your eyes. The shooting ability has a 1 second cooldown and the lasers have somewhat limited range. Also increases your move speed by approximately 50%.
- Rebirths Required
- 9 rebirths required
- Simplified Use
- Ranged weapon and x-ray vision
- cooldown
- 1s

Glitched Slap
Corrupt reality. Unleash chaotic glitches with every step.
- Cash
- $25M
- Use
- Stronger version of the Galaxy Slap.
- Rebirths Required
- 10 rebirths required
- Simplified Use
- Melee weapon

Body Swap Potion
Switch souls. Trade bodies and confuse your foes.
- Cash
- $50M
- Use
- Swaps your position with the affected player.
- Rebirths Required
- 10 rebirths required
- Simplified Use
- Teleports the player
- cooldown
- 30s

Splatter Slap
Slap. Splash. Style.
- Cash
- $75M
- Use
- Stronger version of the Glitch Slap. Splatters the slapped player's screen with paint for a short time.
- Rebirths Required
- 11 rebirths required
- Simplified Use
- Melee weapon

Paintball Gun
A colorful weapon for playful defense and friendly battles.
- Cash
- $100M
- Use
- Shoots paintball bullets that can travel far distances. When a paintball bullet hits a player, their speed is redcued by 60% (from 34 to 13.6) and a paint splatter appears on their screen, slightly limiting their view. If a player is hit 5 times in a row, they briefly go into ragdoll mode. The splatter stays on the player's screen for 5 seconds.
- Rebirths Required
- 11 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 0.3s

Heart Balloon
Press and hold to inflate the balloon and float higher in the sky.
- Cash
- $150M
- Use
- Allows you to float upwards, lasting 10 seconds. (Note: There is a height limit for the balloon; when it reaches the map’s height limit, the balloon will burst and the cooldown will start)
- Rebirths Required
- 12 rebirths required
- Simplified Use
- Increases mobility
- cooldown
- 15s

Magnet
Use a magnetic force to throw your enemies off or to help your allies!
- Cash
- $200M
- Use
- When used on a player, a yellow energy emerges from the magnet to the player affected by it, and a type of "circle" will appear around the player. The player affected by the magnet will have difficulty moving and will be pulled toward the magnet in the player's hand.
- Rebirths Required
- 12 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 15s

Megaphone
Jumpscare other players and ragdoll them!
- Cash
- $250M
- Use
- Plays a loud sound, and ragdolls all players in the area of effect.
- Rebirths Required
- 13 rebirths required
- Simplified Use
- Melee weapon
- cooldown
- 20s

Beehive
Place this near your base for some extra defense
- Cash
- $300M
- Use
- The player can therefore place it on the ground, and it lasts 60 seconds. The player who placed it on the ground cannot remove it until it ends. It works similarly to the Bee Launcher and the Sentinel. When placed, all nearby enemy players will have bees on their bodies, their controls become inverted (for example: you move to the right, but go to the left), their screen takes on a yellow tint, and their FOV zooms in. The effect lasts 5 seconds, and the hive cannot be destroyed by any player.
- Rebirths Required
- 13 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 60s

Gummy Slap
Slap other players with a gummy bear, freezing them inside one on impact!
- Cash
- $400M
- Use
- Improved version of the Splatter Slap. Also freezes the hit player inside of a gummy bear for 3 seconds, preventing them from moving or using Gears.
- Rebirths Required
- 14 rebirths required
- Simplified Use
- Melee weapon

Subspace Mine
Hide these around our* base for extra defense on your best Brainrots! Place a max of 2 at once.*Typo, likely meant to say "your".
- Cash
- $500M
- Use
- They can be placed on the groud, becoming invisible shortly after (though the particles can still be seen). Up to a maximum of 2 mines from the same player can exist at the same time. If the player attempts to place a third one, the one placed earliest will disappear. If another player comes into contact with it when it is fully invisible, the mine explodes in an area. All players affected by the explosion will get a purple aura, have an item unqeuipped from their hand, thrown far away, and ragdolled for 9 seconds. The cooldown is 15 seconds for the first mine and 20 seconds for the second one.
- Rebirths Required
- 14 rebirths required
- Simplified Use
- Trap
- cooldown
- 15/20s

Heatseeker
Auto lock on opponents and fire a missile to chase them down
- Cash
- $700M
- Use
- When equipped, when the nearest player enters the missile's range, a red square will appear over the nearest player. When used, fires a guided missile at the target that explodes on impact. If the missile does not hit the target within 5 seconds, it disappears. The weapon can detect invisible players within its range, and the player holding the weapon can enter ragdoll mode even if it's their own weapon.
- Rebirths Required
- 15 rebirths required
- Simplified Use
- Ranged weapon
- cooldown
- 10s

Attack Doge
Unleash your attack doge to defend you from your enemies
- Cash
- $1B
- Use
- When used, it spawns a companion dog by your side. If the dog doesn't see any player within its range, it follows the owner. When a different player comes within the dog's range, the dog runs to that player, and if the player touches the dog, the player will go into ragdoll mode. The other player can destroy the dog by hitting it with some gear (like a slap or another gear). The dog disappears after 11 seconds if no one destroys it.
- Rebirths Required
- 16 rebirths required
- Simplified Use
- Summon ability
- cooldown
- 30s

Giant potion
Tower over your opponents!
- Cash
- $1.5B
- Use
- When used, the player drinks the potion and becomes huge (about 4x bigger), the player will have light green particles around them and most of the gears will also become huge. The huge player becomes immune to ragdoll and has a higher jump, and the giant effect lasts 20 seconds. After 20 seconds, the player returns to normal size.
- Rebirths Required
- 17 rebirths required
- Simplified Use
- Increases the player's size
- cooldown
- 40s
Start with the grouped sections, then compare the fields that matter for this collection: Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip. Images help identify entries when the game uses icons or thumbnails, while the list view is better for scanning many rows quickly. Missing values are left empty instead of guessed.
FAQ
What is included in this Steal a Brainrot gears catalog?
It includes every gears entry currently collected for Steal a Brainrot, with the item fields that are available in the dataset.
Why are some values blank?
Blank values mean that detail was not listed clearly for that entry. We keep the item visible and avoid filling missing stats with guesses.
How should I use this page?
Use the card view for quick visual browsing and the list view when you want to compare Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip across many entries.

