Bloxodes

All 39 Gears in Steal a Brainrot

Updated on May 7, 2026 (5 days ago)

Gears matter in Steal a Brainrot because players use them to compare cost, rebirth requirements, cooldowns, effects, and practical use. This catalog lists 39 gears and keeps the important fields in one place: Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip.

Use it to check names, images, requirements, prices, rewards, availability, and other listed details without opening each item one by one. When a value is blank, that detail was not listed clearly in the current data.

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Items

39 items
Slap

Slap

An average hand to slap thieves and send them flying!

Cash
$500
Use
A stronger alternative to the default Baseball Bat - allows you to smack thieves and return your brainrots. It has longer range than the bat.
Rebirths Required
No rebirths required
Simplified Use
Melee weapon
Speed Coil

Speed Coil

Zoom around the map with additional speed.

Cash
$750
Use
While equipped, increases your move speed by 50% (from 34 to 51).
Rebirths Required
No rebirths required
Simplified Use
Improves mobility
Trap

Trap

Place traps that freeze thieves for 7 seconds

Cash
$1K
Use
They can be placed on the ground anywhere on the map and can trigger as soon as they are placed. Each player can have up to 5 Traps in the combined space of the map and/or their inventory (for example, there can be a maximum of 5 only on the map, 5 only in the inventory, or anywhere in between such as 2 on the map and 3 in the inventory). If the maximum has been reached, the player will not be able to buy any more Traps until one gets triggered. Note that other players can move around or over placed Traps.
Rebirths Required
No rebirths required
Simplified Use
Traps players
Iron Slap

Iron Slap

Heavy iron slap that knocks players flying!

Cash
$2.5K
Use
Stronger version of the Slap.
Rebirths Required
1 rebirth required
Simplified Use
Melee weapon
Gravity Coil

Gravity Coil

Reduced gravity coil lets you jump extra high!

Cash
$3K
Use
While equipped, increases your jump height by 100% (from 7.2 to 14.4). Also reduces your gravity, making you fall slower.
Rebirths Required
1 rebirth required
Simplified Use
Increases mobility
Bee Launcher

Bee Launcher

Release bees to attack your opponent and invert their controls!

Cash
$ 10K
Use
Reverses affected player's controls, zooms their FOV, and applies a yellow tint to their vision. Bees can be seen flying around the affected player. The effect lasts 5 seconds.
Rebirths Required
1 rebirth required
Simplified Use
Ranged weapon
cooldown
10s
Gold Slap

Gold Slap

Powerful golden slap that knocks enemies farther back.

Cash
$15K
Use
Stronger version of the Iron Slap.
Rebirths Required
2 rebirths required
Simplified Use
Melee weapon
Coil Combo

Coil Combo

Speed and jump coil combined for a double boost.

Cash
$20K
Use
Provides the effects of the Speed and Gravity Coils at the same time.
Rebirths Required
2 rebirths required
Simplified Use
Increases mobility
Rage Table

Rage Table

Throw a table to fling players and return your Brainrots.

Cash
$25K
Use
When used, a screaming sound is made and a table spawns in front of the player. After a short delay, the table moves in the direction the item was used and goes a short distance. Other players who touch the table will be ragdolled.
Rebirths Required
2 rebirths required
Simplified Use
Ranged weapon
cooldown
4s
Diamond Slap

Diamond Slap

Charge up* a diamond slap to knock others away. *This text is misleading because it cannot actually be charged.

Cash
$50K
Use
Stronger version of the Gold Slap.
Rebirths Required
3 rebirths required
Simplified Use
Melee weapon
Grapple Gun

Grapple Gun

Swing across the map with speed!

Cash
$75K
Use
Shoots a grappling hook that pulls the player to the point where the hook collided with an object, which can be used to efficiently reach certain places.
Rebirths Required
3 rebirths required
Simplified Use
Ranged weapon
cooldown
3s
Taser

Taser

Stun enemies with a taser to fling them and return your Brainrots.

Cash
$100K
Use
Forces affected player into ragdoll mode for 3 seconds.
Rebirths Required
3 rebirths required
Simplified Use
Ranged weapon
cooldown
5s
Emerald Slap

Emerald Slap

Gem-infused slap that sends enemies flying with extra force.

Cash
$200K
Use
Stronger version of the Diamond Slap.
Rebirths Required
4 rebirths required
Simplified Use
Melee weapon
Invisibility Cloak

Invisibility Cloak

Cloak yourself to vanish and sprint at super speed.

Cash
$300K
Use
When used, turns you invisible and increases your speed by 100% (from 34 to 68). The effect lasts until the item is used again or unequipped.
Rebirths Required
4 rebirths required Invisibility/Increases mobility
Simplified Use
Increases mobility
Boogie Bomb

Boogie Bomb

Throw this at thieves to make them dance!

Cash
$500K
Use
When touched by another player, it explodes, causing all players in the area of effect to drop any held Brainrots and start dancing (more specifically, performing Fortnite's "Take the L" dance) for 10 seconds. The affected players's FOV also constantly changes.
Rebirths Required
4 rebirths required
Simplified Use
Area weapon
cooldown
10s
Ruby Slap

Ruby Slap

Ultimate ruby-powered slap sends enemies flying far.

Cash
$1M
Use
Stronger version of the Emerald Slap.
Rebirths Required
5 rebirths required
Simplified Use
Melee weapon
Medusa’s Head

Medusa’s Head

Turn enemies into stone and recover stolen brainrots. Turns all other players in the area of effect into stone, making them immobile and unable to use some gears for 3 seconds. Players enter ragdoll mode when the effect ends.

Cash
$5M
Use
5 rebirths required
Rebirths Required
Melee weapon
Simplified Use
25s
cooldown
Area weapon
Dark Matter Slap

Dark Matter Slap

Send enemies flying with the power of dark matter.

Cash
$1.5M
Use
Stronger version of the Ruby Slap.
Rebirths Required
6 rebirths required
Simplified Use
Melee weapon
Web Slinger

Web Slinger

Pull enemies and trap them close to you! Use this in many ways to your advantage..

Cash
$2M
Use
Shoots out a web, which tangles hit players. The tangled players are immobile for 10 seconds, and can be pulled by you. Players caught in the web will not be able to use gears.
Rebirths Required
6 rebirths required
Simplified Use
Ranged Weapon
cooldown
12s
Flame Slap

Flame Slap

Burn your enemies while sending them flying.

Cash
$2.5M
Use
Stronger version of the Dark Matter Slap.
Rebirths Required
7 rebirths required
Simplified Use
Melee weapon
Quantum Cloner

Quantum Cloner

Clone yourself and use this tool as a decoy or for other reasons.

Cash
$3.5M
Use
Creates an NPC clone of your character that occasionally moves around short distances. You can swap places with the NPC at any time. The cooldown for swapping positions with the clone and placing it is 10 seconds.
Rebirths Required
7 rebirths required
Simplified Use
Teleports the player
cooldown
10s
All-Seeing Sentry

All-Seeing Sentry

Use this sentry turret as means of automated protection for you and your items.

Cash
$5M
Use
Creates a sentry, which after 5 seconds of preparation will start automatically shooting other players that get in its range (even through walls or invisible players). It lasts for up to 1 minute and can be destroyed using Slap tools.
Rebirths Required
7 rebirths required
Simplified Use
Ranged weapon
cooldown
5s
Nuclear Slap

Nuclear Slap

A radioactive slap that explodes with nuclear force.

Cash
$6M
Use
Stronger version of the Flame Slap.
Rebirths Required
8 rebirths required
Simplified Use
Melee weapon
Rainbowrath Sword

Rainbowrath Sword

It may shine like a rainbow, but it strikes like thunder.

Cash
$10M
Use
The Rainbowrath Sword has a higher swing cooldown than the slaps, however every third swing, you lunge forward, flinging any player in the way. Sometimes may glitch and kill the player hit.
Rebirths Required
8 rebirths required
Simplified Use
Melee weapon
Galaxy Slap

Galaxy Slap

Slap on every hit with star power. Cosmic blasts on every hit.

Cash
$15M
Use
Stronger version of the Nuclear Slap.
Rebirths Required
9 rebirths required
Simplified Use
Melee weapon
Laser Cape

Laser Cape

Puts on cape. Shoots laser from eyes. X-ray vision.

Cash
$20M
Use
While equipped, you can see invisible players and shoot lasers from your eyes. The shooting ability has a 1 second cooldown and the lasers have somewhat limited range. Also increases your move speed by approximately 50%.
Rebirths Required
9 rebirths required
Simplified Use
Ranged weapon and x-ray vision
cooldown
1s
Glitched Slap

Glitched Slap

Corrupt reality. Unleash chaotic glitches with every step.

Cash
$25M
Use
Stronger version of the Galaxy Slap.
Rebirths Required
10 rebirths required
Simplified Use
Melee weapon
Body Swap Potion

Body Swap Potion

Switch souls. Trade bodies and confuse your foes.

Cash
$50M
Use
Swaps your position with the affected player.
Rebirths Required
10 rebirths required
Simplified Use
Teleports the player
cooldown
30s
Splatter Slap

Splatter Slap

Slap. Splash. Style.

Cash
$75M
Use
Stronger version of the Glitch Slap. Splatters the slapped player's screen with paint for a short time.
Rebirths Required
11 rebirths required
Simplified Use
Melee weapon
Paintball Gun

Paintball Gun

A colorful weapon for playful defense and friendly battles.

Cash
$100M
Use
Shoots paintball bullets that can travel far distances. When a paintball bullet hits a player, their speed is redcued by 60% (from 34 to 13.6) and a paint splatter appears on their screen, slightly limiting their view. If a player is hit 5 times in a row, they briefly go into ragdoll mode. The splatter stays on the player's screen for 5 seconds.
Rebirths Required
11 rebirths required
Simplified Use
Ranged weapon
cooldown
0.3s
Heart Balloon

Heart Balloon

Press and hold to inflate the balloon and float higher in the sky.

Cash
$150M
Use
Allows you to float upwards, lasting 10 seconds. (Note: There is a height limit for the balloon; when it reaches the map’s height limit, the balloon will burst and the cooldown will start)
Rebirths Required
12 rebirths required
Simplified Use
Increases mobility
cooldown
15s
Magnet

Magnet

Use a magnetic force to throw your enemies off or to help your allies!

Cash
$200M
Use
When used on a player, a yellow energy emerges from the magnet to the player affected by it, and a type of "circle" will appear around the player. The player affected by the magnet will have difficulty moving and will be pulled toward the magnet in the player's hand.
Rebirths Required
12 rebirths required
Simplified Use
Ranged weapon
cooldown
15s
Megaphone

Megaphone

Jumpscare other players and ragdoll them!

Cash
$250M
Use
Plays a loud sound, and ragdolls all players in the area of effect.
Rebirths Required
13 rebirths required
Simplified Use
Melee weapon
cooldown
20s
Beehive

Beehive

Place this near your base for some extra defense

Cash
$300M
Use
The player can therefore place it on the ground, and it lasts 60 seconds. The player who placed it on the ground cannot remove it until it ends. It works similarly to the Bee Launcher and the Sentinel. When placed, all nearby enemy players will have bees on their bodies, their controls become inverted (for example: you move to the right, but go to the left), their screen takes on a yellow tint, and their FOV zooms in. The effect lasts 5 seconds, and the hive cannot be destroyed by any player.
Rebirths Required
13 rebirths required
Simplified Use
Ranged weapon
cooldown
60s
Gummy Slap

Gummy Slap

Slap other players with a gummy bear, freezing them inside one on impact!

Cash
$400M
Use
Improved version of the Splatter Slap. Also freezes the hit player inside of a gummy bear for 3 seconds, preventing them from moving or using Gears.
Rebirths Required
14 rebirths required
Simplified Use
Melee weapon
Subspace Mine

Subspace Mine

Hide these around our* base for extra defense on your best Brainrots! Place a max of 2 at once.*Typo, likely meant to say "your".

Cash
$500M
Use
They can be placed on the groud, becoming invisible shortly after (though the particles can still be seen). Up to a maximum of 2 mines from the same player can exist at the same time. If the player attempts to place a third one, the one placed earliest will disappear. If another player comes into contact with it when it is fully invisible, the mine explodes in an area. All players affected by the explosion will get a purple aura, have an item unqeuipped from their hand, thrown far away, and ragdolled for 9 seconds. The cooldown is 15 seconds for the first mine and 20 seconds for the second one.
Rebirths Required
14 rebirths required
Simplified Use
Trap
cooldown
15/20s
Heatseeker

Heatseeker

Auto lock on opponents and fire a missile to chase them down

Cash
$700M
Use
When equipped, when the nearest player enters the missile's range, a red square will appear over the nearest player. When used, fires a guided missile at the target that explodes on impact. If the missile does not hit the target within 5 seconds, it disappears. The weapon can detect invisible players within its range, and the player holding the weapon can enter ragdoll mode even if it's their own weapon.
Rebirths Required
15 rebirths required
Simplified Use
Ranged weapon
cooldown
10s
Attack Doge

Attack Doge

Unleash your attack doge to defend you from your enemies

Cash
$1B
Use
When used, it spawns a companion dog by your side. If the dog doesn't see any player within its range, it follows the owner. When a different player comes within the dog's range, the dog runs to that player, and if the player touches the dog, the player will go into ragdoll mode. The other player can destroy the dog by hitting it with some gear (like a slap or another gear). The dog disappears after 11 seconds if no one destroys it.
Rebirths Required
16 rebirths required
Simplified Use
Summon ability
cooldown
30s
Giant potion

Giant potion

Tower over your opponents!

Cash
$1.5B
Use
When used, the player drinks the potion and becomes huge (about 4x bigger), the player will have light green particles around them and most of the gears will also become huge. The huge player becomes immune to ragdoll and has a higher jump, and the giant effect lasts 20 seconds. After 20 seconds, the player returns to normal size.
Rebirths Required
17 rebirths required
Simplified Use
Increases the player's size
cooldown
40s

Start with the grouped sections, then compare the fields that matter for this collection: Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip. Images help identify entries when the game uses icons or thumbnails, while the list view is better for scanning many rows quickly. Missing values are left empty instead of guessed.

FAQ

Q.

What is included in this Steal a Brainrot gears catalog?

It includes every gears entry currently collected for Steal a Brainrot, with the item fields that are available in the dataset.

Q.

Why are some values blank?

Blank values mean that detail was not listed clearly for that entry. We keep the item visible and avoid filling missing stats with guesses.

Q.

How should I use this page?

Use the card view for quick visual browsing and the list view when you want to compare Cash, description, Use, Rebirths Required, Simplified Use, cooldown, and Tooltip across many entries.

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