All 47 Pet Mutations in Grow a Garden

Updated on April 22, 2026 (3 days ago)

Pet mutations add another layer to companion progression in Grow a Garden. Instead of only asking which pet you want, the game also gives you reasons to care about how that pet is rolled or upgraded. Some pet mutations improve XP gain, some change passive value, and some directly affect how strong or valuable the mutated pet becomes compared with its normal version.

This page keeps those mutation traits readable by separating type, chance, amount, sell multiplier, and passive text. It is meant to help you tell which pet mutations are simple collection upgrades and which ones actually matter for levelling, value, or long-term optimization.

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Type

Applies Mutation

13 items
Aromatic

Aromatic

Every 25:00-16:40m, a nearby fruit is infused with a pungent aroma, with a 20-30% chance to apply the Aromatic mutation!

Sell
x100
Ascended

0.32%

Ascended

Every 360:21-300:00m (6-5 hours), a nearby fruit ascends to a higher realm, with a 75-90% chance to apply the Dawnbound mutation!

Chance
0.32%
Sell
x100
Aurora

3.22%

Aurora

Every 42:05-16:40m, 3-50% chance a nearby fruit becomes Aurora!

Chance
3.22%
Sell
x10
Corrupted

3.02%

Corrupted

Every 25:00-16:40m, a nearby fruit embraces the corruption, with a 20-30% chance to apply the Corrupted mutation!

Chance
3.02%
Sell
x100
Fiery

TBA

Fiery

Every 10:00-5:00m, consumes a random fruit to mutate fruits around it with the Fiery mutation!

Chance
TBA
Sell
x100
Fried

Fried

Every 16:40-8:20m, a nearby fruit is sizzled up, with a 40-60% chance to apply the Fried mutation!

Sell
x15
Frozen

9.65%

Frozen

Every 5:00-0:30m, 20-30% chance a nearby fruit becomes Frozen!

Chance
9.65%
Sell
x10
Glimmering

1.72% on tier 3 of fountain rewards 3.03% on tier 4 of fountain rewards 5.88% on tier 5 of fountain rewards

Glimmering

Every 25:00-13:20m, a nearby fruit is sprinkled with fairy dust, with a 20-30% chance to apply the Glimmering mutation!

Chance
1.72% on tier 3 of fountain rewards 3.03% on tier 4 of fountain rewards 5.88% on tier 5 of fountain rewards
Sell
x1
Jolly Decorator

From the Ice Golem pet!

Jolly Decorator

Every 8:25-4:10m, applies Ornamented mutation to a random fruit!

Chance
From the Ice Golem pet!
Sell
x50
Luminous

Guaranteed reward in the form of a Mutation Shard from the Fairy Event's mini achievements section. Obtained upon completion.

Luminous

Every 33:20-16:40m, a nearby fruit is imbued with fairy power, with a 20-30% chance to apply the Luminous mutation!

Chance
Guaranteed reward in the form of a Mutation Shard from the Fairy Event's mini achievements section. Obtained upon completion.
Sell
x1
Shocked

3.22%

Shocked

During a Thunderstorm: Every 60-45s, has a 25-30% chance to attract lightning, shocking nearby fruits!

Chance
3.22%
Sell
x100
Tranquil

3.02%

Tranquil

Every 25:00-16:40m, a nearby fruit finds inner peace, with a 20-30% chance to apply the Tranquil mutation!

Chance
3.02%
Sell
x100
Windy

9.65%

Windy

Every 5:00-0:30m, 20-30% chance a nearby fruit becomes Windstruck!

Chance
9.65%
Sell
x2

Type

Cooldown Reduction

1 items
Peppermint

10% chance from Peppermint Vine when hatching a pet in the plant's radius

Peppermint

Every 16:06-8:20m, sacrifices 12 random Christmas-type fruit in your garden to instantly activate this pet's ability!

Chance
10% chance from Peppermint Vine when hatching a pet in the plant's radius
Sell
x25

Type

Duplicates Ability

1 items
Nutty

0.24% chance from collecting acorns from Chubby Chipmunk.

Nutty

Every 20:00-2:00 minutes, the pet's next ability use has a 20-40% chance to activate twice. Otherwise, this pet loses a level.

Chance
0.24% chance from collecting acorns from Chubby Chipmunk.
Sell
x1

Type

Egg Hatch Time

1 items
Merry Nursery

From the Ice Golem pet!

Merry Nursery

Every 30:00-5:00m, goes to the unhatched egg with the highest hatch time and reduces it by 25-60s with a bonus 1-2s for every Christmas-type plant in your garden!

Chance
From the Ice Golem pet!
Sell
x20

Type

Follows Player

1 items
Tethered

Toffee Tether

Tethered

Constantly wanders around the player!

Chance
Toffee Tether
Sell
x1

Type

Passive Boost

14 items
Alienated

A chance to obtain from the Alien Chaos Weather!

Alienated

Grants small increase to passive, but drains ~0.07% XP/s!

Amount
30%
Chance
A chance to obtain from the Alien Chaos Weather!
Sell
x1
Crocodile

0.76-2.06% chance from giving a pet to Safari Joe

Crocodile

Every 35:00-17:30m, bites on to a random Plant or Pet for 7.5-12.5s and performs a roll. Plants grow an additional 22.5-11.25s/s and Pets get additional 16.25-8.75 XP/s. Gains sizable increase to passives!

Amount
6%
Chance
0.76-2.06% chance from giving a pet to Safari Joe
Sell
x15
Forger

Can be crafted as a Pet Mutation Shard in the smithing event, the materials required are: Gem Egg Legendary Coal Cleansing Pet Shard 4,500,000

Forger

Every 13:20-6:40m goes to an active crafting table and advances its crafting time by 40-80s!

Amount
7%
Chance
Can be crafted as a Pet Mutation Shard in the smithing event, the materials required are: Gem Egg Legendary Coal Cleansing Pet Shard 4,500,000
Sell
x10
Giraffe

2.04% chance from giving a pet to Safari Joe

Giraffe

Every 25:54-9:43m, eats fruit that are atleast 10 studs high for 0.36-0.75x sell value. The plant the fruit came from advances growth by 30:00-16:37m! Also applies Arid mutation to all other fruits on that plant. Gains small increase to passives!

Amount
3%
Chance
2.04% chance from giving a pet to Safari Joe
Sell
x5
Golden

6.43%

Golden

Provides a big increase to the pet's passive!

Amount
10%
Chance
6.43%
Sell
x100
HyperHunger

Santa's Stash

HyperHunger

BIG boost to passive but hunger drains SUPER DUPER FAST! Boost is disabled when hunger is less than 25%.

Amount
30%
Chance
Santa's Stash
Sell
x100
Lion

0.55-1.03% chance from giving a pet to Safari Joe

Lion

Every 23:20-5:50m, roars and calls all pets in your garden to move toward it. 100-200 total cooldown advancement is shared across each pet (max 30-15 seconds per pet). Gains big increase to passives!

Amount
7%
Chance
0.55-1.03% chance from giving a pet to Safari Joe
Sell
x20
Oxpecker

2.44% chance from giving a pet to Safari Joe

Oxpecker

When Safari type pets finish their abilities, they start their cooldown with 7.5-3.5 seconds less! Gains tiny increase to passives!

Amount
1%
Chance
2.44% chance from giving a pet to Safari Joe
Sell
x1
Rainbow

3.22%

Rainbow

Provides a massive increase to the pet's passive!

Amount
20%
Chance
3.22%
Sell
x100
Rhino

0.75-4.12% chance from giving a pet to Safari Joe

Rhino

Every 25:54-12:57m, charges into a random egg or random fruit in your garden: Rammed eggs have hatch time halved, rammed fruits get Mirage mutation! Cannot be mimicked or refreshed. Gains medium increase to passives!

Amount
4.5%
Chance
0.75-4.12% chance from giving a pet to Safari Joe
Sell
x10
Silver

Achievements

Silver

Provides a small increase to the pet's passive!

Amount
5%
Chance
Achievements
Sell
x10
Spectral

Chance to be applied by the Headless Horseman.

Spectral

Provides a small increase to the pet's passive!

Amount
8%
Chance
Chance to be applied by the Headless Horseman.
Sell
x1
UFO

UFO

Provides a big boost to the pet's passive!

Amount
30%
Sell
x100
Venom

5 ~ 10% chance from the Giant Scorpion pet!

Venom

BIG boost to passive but drains 0.02 xp per second!

Amount
30%
Chance
5 ~ 10% chance from the Giant Scorpion pet!
Sell
x100

Type

Passive Boost, Pet XP

1 items
Blossoming

TBA% chance from Elder Candy Blossom when hatching a pet in the plant's radius!

Blossoming

Provides a bigger increase to the pet's passive, and gains an additional 7-25 XP/s!

Amount
TBA%
Chance
TBA% chance from Elder Candy Blossom when hatching a pet in the plant's radius!
Sell
xTBA

Type

Passive Boost, Size Modification

2 items
GiantGolem

Rare chance from the Ice Golem pet!

GiantGolem

Pet is a giant golem! Has a big increase to passive, slightly bigger & gains bonus 0.015XP/s for every Christmas-type plant in your garden!

Amount
20%, 150%
Chance
Rare chance from the Ice Golem pet!
Sell
x100
Nightmare

Rare chance to be applied by the Headless Horseman.

Nightmare

Provides a bigger increase to the pet's passive and is slightly bigger!

Amount
22%, 125%
Chance
Rare chance to be applied by the Headless Horseman.
Sell
x1

Type

Pet Level

1 items
Spirit Sparkle

10% chance from Spirit Sparkle when hatching a pet in the plant's radius

Spirit Sparkle

Every 25:00-20:00m, your pet either ages up once, or ages down once.

Chance
10% chance from Spirit Sparkle when hatching a pet in the plant's radius
Sell
x25

Type

Pet XP

1 items
Christmas Rally

From the Ice Golem pet!

Christmas Rally

All Christmas-themed pets gain an additional 3.5-7.5XP per second!

Amount
4.01xp
Chance
From the Ice Golem pet!
Sell
x10

Type

Pet XP Boost

3 items
Dreadbound

Chance to be applied by the Headless Horseman.

Dreadbound

Gains an additional 6.5-30 xp per second!

Amount
6.5-30 XP
Chance
Chance to be applied by the Headless Horseman.
Sell
x1
Inverted

16.08%

Inverted

Provides an additional 30% boost to the pet's XP per second!

Amount
50%
Chance
16.08%
Sell
x10
Shiny

32.15%

Shiny

Provides an additional 15% boost to the pet's XP per second!

Amount
30%
Chance
32.15%
Sell
x10

Type

Pet XP Boost, Applies Mutation

1 items
Soulflame

Chance to be applied by the Headless Horseman.

Soulflame

Provides an additional 60% boost to the pet's xp per second. Every 15:12-5:00m, a nearby fruit has a 20-30% chance to get mutated with Burnt - lower chance for Flaming!

Amount
60%
Chance
Chance to be applied by the Headless Horseman.
Sell
x1

Type

Plant Growth Boost

2 items
Nocturnal

0.5% Chance from the Christmas Present

Nocturnal

Every 23:34-11:40m, a random fruit gets advanced by 12h! Cooldown ticks down twice as fast during the night!

Chance
0.5% Chance from the Christmas Present
Sell
x15
Radiant

3.22%

Radiant

Every 30:00-20:00m, emits sunshine at a random nearby plant and advances their growth by 24 hours!

Chance
3.22%
Sell
x100

Type

Size Modification

3 items
GiantBean

Crafted during Beanstalk event using 3 beanstalks and 1 cleansing pet shard

GiantBean

Pet is a GIANT BEAN! Has 15% faster hunger rate. Gains an additional 0.1-0.5xp/s for each Beanstalk planted in your garden!

Amount
150%
Chance
Crafted during Beanstalk event using 3 beanstalks and 1 cleansing pet shard
Sell
x1
Mega

6.43%

Mega

Pet is gigantic! Has 20% faster hunger rate. Gains an additional 10-40 xp per second!

Amount
200%
Chance
6.43%
Sell
x1
Tiny

6.43%

Tiny

Pet is very tiny! Has 20% slower hunger rate. Gains an additional 5-30 xp per second!

Amount
-90%
Chance
6.43%
Sell
x1

Type

Size Modification, Pet XP Boost

1 items
Jumbo

Safari Shop

Jumbo

Pet is Jumbo and gains +50% XP BOOST! All nearby plants within 14.75-35 studs will have an increased 0.004-0.01x size bonus for every Safari-type plant planted in your garden! (max 300)

Amount
180%, 50%
Chance
Safari Shop
Sell
x10

Type

Stealing Preventer

1 items
IronSkin

3.22%

IronSkin

When another player steals fruit from you, grants a 35-45% chance you get the stolen fruit as well!

Chance
3.22%
Sell
x100

Use the mutation type groups first, then compare amount, chance, and sell multiplier to understand where the real value sits. The passive description is there because two mutations can look similar numerically while still playing very differently once the effect text is taken into account.

FAQ

Q.

Does chance mean hatch chance?

No. On this page, chance refers to the tracked odds for the pet mutation itself rather than the odds of obtaining the base pet from an egg or merchant.

Q.

What does pet sell multiplier represent?

It shows the value multiplier tied to the mutated pet when that multiplier is exposed by the source data. It is useful for telling apart purely utility-focused mutations from ones that also carry extra sell value.

Crops

Values, weights, harvest behavior, and availability.

Seeds

Shop access, crafting, and seed pack sources.

Pets

Egg sources, merchant sources, and abilities.

Eggs

Hatch times, drop pools, and availability.

Gears

Gear categories, prices, stock, and effects.

Crop Mutations

Multipliers, visuals, and trigger sources.

Pet Mutations

Active

Mutation types, odds, and passive boosts.

Weather

Standard, event, and admin weather effects.

Merchants

Spawn merchants and what they sell.

NPCs

Important NPC roles and interaction notes.

Shops

Refresh cycles, currencies, and NPC owners.

Seed Packs

Pack types, contents, prices, and dates added.

Crafting Recipes

Seed, sprinkler, and item crafting routes.

Food

Cooking outputs, recipe groups, and base stats.

Currencies

Core currencies and how they are earned.

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