Making your own Roblox game is free, and you do not need to know how to code to get started. Everything is built inside one program called Roblox Studio, which Roblox gives away for free. This walkthrough takes you all the way from a blank screen to a live game that anyone in the world can play, then shows you how to keep it growing and even earn real money from it later. Take it one step at a time and you will have something playable on your very first day.

What you need before you start
You only need three things, and two of them are free.
- A Roblox account. If you already play Roblox, you can use the same account. If not, sign up on the Roblox website.
- A Windows or Mac computer. Roblox Studio is a desktop program. You cannot build games on a phone, tablet, or most Chromebooks, even though you can play games there. You will need Windows 10 or later, or a recent version of macOS, plus a steady internet connection.
- A little patience and curiosity. Your first game does not have to be good. It just has to teach you how the tools work.
There is no fee to make or publish a game. Roblox only takes a cut later if you start earning Robux, and even that is optional.
Install and open Roblox Studio
Roblox Studio is the single tool every Roblox creator uses to build, test, and publish. Installing it takes a couple of minutes.
- Go to the Roblox Creator Hub and log in with your Roblox account.
- Click the button to download Roblox Studio. The installer will download for your computer.
- Open the installer and let it finish. Studio will sign in with the account you used on the website.
- Launch Roblox Studio. This is your workshop from now on.
If you ever get stuck during install, the official Studio setup guide covers Windows and Mac steps in detail.
Get to know the Roblox Studio screen
Studio can look busy the first time you open it, but you really only use a few panels. Learning what each one does will save you a lot of confusion later.
- Viewport: the big 3D area in the middle. This is your world. Move the camera with the W, A, S, D keys, look around by holding the right mouse button, and zoom with the scroll wheel.
- Explorer: a list of everything in your game, like a folder tree. Every part, light, script, and player tool shows up here. Open it from the View tab if you do not see it.
- Properties: shows the settings of whatever you click, such as its color, size, material, and whether it can move. Also under the View tab.
- Toolbox: a library of free models, images, and sounds made by Roblox and other creators. Drag anything from here straight into your world.
- Output: a small window that shows messages and errors from your scripts. Turn it on from the View tab. You will rely on this the moment you start coding.
The buttons across the top are grouped into tabs like Home, Model, and Test. Most building tools live in the Home and Model tabs.
Start a new place from a template
When you open Studio, it offers templates so you do not start from nothing. Pick whichever fits the kind of game you imagine.
- Baseplate: an empty flat ground. Best when you want full control and plan to build everything yourself.
- Obby (obstacle course): a jumping-and-dodging template that is perfect for a first project.
- Tycoon: players buy and upgrade things to earn more, a very popular style.
- Racing, Village, or other themed templates: good starting points for driving or roleplay games.
Click New, choose a template, and wait for it to load. That world is now yours to change. Save your work early and often with Ctrl+S (or Cmd+S on Mac), which keeps a copy on your computer.
Build with parts, the basic blocks of every game
Almost everything you see in Roblox is made from simple shapes called parts. You stack, stretch, and color them to create platforms, walls, buildings, and props.
- On the Home tab, click Part to drop a block into the world.
- Use the Move tool to slide it around using the colored arrows.
- Use the Scale tool to make it bigger or smaller by dragging the handles.
- Use the Rotate tool to spin it to any angle.
- With the part selected, open Properties to change its Color and Material, such as Wood, Metal, Grass, or Neon.
There is one setting you must understand early: Anchored. An anchored part stays exactly where you put it. An unanchored part will fall and tumble the moment you test the game, because Roblox treats it like a real object with gravity. Tick the Anchored box in Properties for anything that should stay still, like floors and platforms.
To save time, use the Toolbox to drag in ready-made trees, cars, and buildings instead of making everything by hand. You can also select several parts, right-click, and choose Group to keep them together as one object, which makes large builds much easier to manage. For natural landscapes like hills and water, the Terrain editor on the Home tab lets you paint ground the way you would with a brush.
Add a spawn point so players appear in your world
A spawn point is the spot where players land when they join. Without one, the game does not know where to put them.
- On the Model tab, open Spawn and place a spawn pad on the ground.
- Move it to wherever you want players to start.
- If you do not want the pad to be visible, set its Transparency to 1 in Properties so it disappears but still works.
You can add more than one spawn point later for checkpoints in an obby or different team bases.
Make things happen with Luau scripts
Building sets the stage, but scripts are what make a game feel alive: doors that open, points that go up, enemies that chase you. Roblox uses a coding language called Luau, a beginner-friendly version of Lua. You do not need experience to try it.
Here is a classic first script: a block that vanishes when a player touches it, then comes back a few seconds later.
- Click the block you want to use.
- In the Explorer, hover over the block, click the + button, and choose Script.
- Delete the placeholder text and paste this in:
local part = script.Parent
local function vanish()
part.Transparency = 1
part.CanCollide = false
task.wait(3)
part.Transparency = 0
part.CanCollide = true
end
part.Touched:Connect(vanish)
Press Play and step on the block. It disappears for three seconds, then returns. That single idea, "when something happens, do something," is the heart of every Roblox game.
Two quick things to know as you write more code. A regular Script runs on the server and controls the shared world. A LocalScript runs on each player's own device and controls things only they should see, like their screen buttons. And almost every advanced feature lives inside a Service, which you reach with a line like local Players = game:GetService("Players"). When you are ready for more, the official Luau scripting docs and the free Roblox tutorials walk through real examples.
Show player scores with a leaderboard
Many games show points, coins, or wins next to each player's name. Roblox builds this in for you through something called leaderstats. Add a Script inside ServerScriptService (find it in the Explorer) and paste:
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
local stats = Instance.new("Folder")
stats.Name = "leaderstats"
stats.Parent = player
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Value = 0
coins.Parent = stats
end)
Now every player gets a "Coins" number that shows up on the in-game leaderboard. You can change coins.Value from other scripts whenever a player earns something.
Test your game and fix problems
Testing is not optional. It is how you catch the things that look fine but break in play.
- On the Test tab (or the top toolbar), click Play to drop your own character into the world.
- Walk, jump, and try everything a real player would do.
- If a part falls or floats, check whether it is Anchored.
- If a script does not work, open the Output window. It prints the exact line and reason a script failed, usually in red.
To test with several players at once, use Team Test under the Test tab, which simulates multiple players so you can check teams, chat, and shared scores. Even better, invite a few friends to play and tell you what feels confusing. Other people always find problems you cannot see yourself.
Save versus publish, and what the difference means
These two sound similar but do different jobs.
- Save (Ctrl+S) keeps a copy on your own computer, or to the cloud with File → Save to Roblox. This is your private backup and does not put the game online for players.
- Publish is what actually makes your game live or updates the version players already see.
In short: save while you work, publish when you are ready to share or push changes.
Publish your game to Roblox
When your game runs well, it is time to put it online.
- Click File → Publish to Roblox.
- The first time, a window asks for a name and a short description. Pick a clear name, because this is what players see and search for.
- Click Create or Publish and wait a few seconds. Your experience now exists on Roblox.
Publishing does not automatically make your game visible to everyone. A new game starts private, so only you can open it. The next step is choosing who gets in.
Make your game public and set its age guidelines
To let other people play, you change the game's settings in the Creator Dashboard or through File → Game Settings in Studio.
- Open your game's settings and find the permissions or playability area.
- Before Roblox lets you go public, you must answer the maturity and content questionnaire. This is a short set of honest questions about whether your game has violence, scary themes, social features, and so on. Roblox uses your answers to set an age label and show your game to the right players. You cannot make a game public until this is filled out.
- Set the game to Public. It is now open to everyone on Roblox.
While you are in settings, also pick the genre and any tags that describe your game, such as Adventure, Roleplay, or Simulator. Accurate genres and tags help Roblox recommend your game to people who like that style. Honest age answers also keep your game safe from moderation, since Roblox can take down games that hide mature content.
Add a thumbnail and icon so people click
The picture and small icon next to your game are the first thing players notice, often before they read a single word.
- In Game Settings → Thumbnails, upload a clear, bright icon. This is the little square image shown in lists.
- Add one or more thumbnails, the larger images on your game's page. Show off what makes your game fun.
- Keep the images sharp and avoid clutter. A clean icon with one strong subject usually beats a busy one.
Image uploads are free. Note that uploading custom audio can cost a small amount of Robux and goes through moderation, so plan for that if you add music or sound effects.
Get more players and grow your game
Publishing is the start, not the finish. Players will not appear on their own, so a little promotion goes a long way.
- Write a clear title and description with words people actually search for. This is how new players find you inside Roblox.
- Share your game link on social media, Discord servers, and Roblox groups about game development.
- Post short clips or screenshots of the most exciting moments.
- Ask early players for feedback and act on it. Word of mouth is powerful when a game feels good to play.
- Study popular games in your genre to see what keeps people coming back. Browsing the best simple Roblox games for beginners is a good way to spot ideas that work.
Earn Robux and real money from your game
Once your game has players, you can let them spend Robux on extras. None of this is required, but it is how creators turn a hobby into income.
- Game Passes: a one-time purchase that gives a permanent perk, like a special tool, pet, or VIP area.
- Developer Products: items players can buy again and again, such as coin packs or extra lives.
- Paid access: charge a small amount of Robux just to enter the game. Most creators leave games free and earn from passes instead.
- Premium payouts and engagement payouts: Roblox pays you based on how long Roblox Premium members spend in your game, so making something genuinely fun pays off over time.
The Robux you earn can be turned into real-world money through the official program called DevEx (Developer Exchange). There are rules: you generally need to be at least 13, have a verified account, hold an active Roblox Premium subscription, and have earned a minimum amount of Robux that Roblox sets before you can cash out. Check the current requirements and rates on the DevEx page since Roblox updates them from time to time. If you are still learning how Robux itself works, our guide on how to get Robux through legit free and paid methods breaks it down.
Keep updating your game
The best Roblox games are never truly finished. Updating regularly is the single biggest thing that keeps players around.
- Add new levels, areas, items, or challenges so there is always something fresh.
- Fix bugs quickly when players report them, then publish the fix so it goes live.
- Add small rewards, events, or cosmetics to give players a reason to return.
- Watch your game's analytics in the Creator Dashboard to see where players quit, then improve those spots.
Every time you make changes in Studio, use Publish to Roblox again to push them out. Live servers pick up your new version as players rejoin, so you do not have to take the game offline.
Follow the rules so your game stays up
Roblox is strict about keeping its platform safe, especially because many players are young. A few habits keep you out of trouble.
- Follow the Roblox Community Standards, which ban things like inappropriate content, scams, and hate.
- Only use images, sounds, and models you are allowed to use. Stealing other people's work can get your game taken down.
- Answer the age and content questions honestly. Hiding mature content is one of the fastest ways to get moderated.
Stick to the rules and your game can stay online and grow safely for years.
A realistic first project
If all of this feels like a lot, do not try to build a giant game right away. Pick the Obby template, make ten simple jumping platforms, add a spawn point and a finish line, drop in one script, then publish it. You will have a real, playable game with your name on it, and you will understand the whole journey from blank screen to live page. After that, every bigger idea is just more of the same steps you already know.
Open Roblox Studio, try things, break things, and fix them. That mix of building and curiosity is exactly how every popular Roblox creator started.









