Lightweight

Basic Admin Essentials commands

Basic Admin Essentials (BAE) is a lightweight admin package with clear permission levels and a compact command list. It is common in testing, prototypes, and private servers.

Commands are organized by permission level, which maps directly to your admin ranks. The prefix column shows whether a command uses the standard or action prefix.

Updated about 10 hours agoSource list

Default prefixes

:

Generated on

2026-01-02

Action prefix

!

Command entries

100

Categories

5

Command format

Most commands follow the pattern: prefix + command + args. Use the prefixes listed above unless a command already includes one.

:kick <player> <reason>

Command categories

5 categories

Permission Level 0 (Public)

7 commands
Command Syntax / Example Permission Description
cape Syntax: !cape
Example: !cape
Level 0 (Public) Displays the donor cape menu, or prompts to purchase it.
changelog Syntax: :changelog
Example: :changelog
Level 0 (Public) Displays the Basic Admin Essentials changelog.
clean Syntax: !clean
Example: !clean
Level 0 (Public) Cleans hat and gear debris.
cmds Syntax: :cmds
Example: :cmds
Level 0 (Public) Displays all the commands that are accessable.
donate Syntax: !donate
Example: !donate
Level 0 (Public) Displays the donor cape menu, or prompts to purchase it.
getadmin Syntax: !getadmin
Example: !getadmin
Level 0 (Public) Prompts to purchase this admin script.
rejoin Syntax: !rejoin
Example: !rejoin
Level 0 (Public) Force rejoins the user's server.

Permission Level 1 (Moderator)

65 commands
Command Syntax / Example Permission Description
admins Syntax: :admins
Example: :admins
Level 1 (Moderator) Displays all admins of this server.
bans Syntax: :bans
Example: :bans
Level 1 (Moderator) Displays all banned users from this server.
bring Syntax: :bring <User>
Example: :bring <User>
Level 1 (Moderator) Brings specified user(s) to you.
change Syntax: :change <User(s)> <Stat Name>
Example: :change <User(s)> <Stat Name>
Level 1 (Moderator) Changes the specified user(s) leaderstat value.
chatlogs Syntax: :chatlogs
Example: :chatlogs
Level 1 (Moderator) Displays 1500 server chat logs.
clear Syntax: :clear
Example: :clear
Level 1 (Moderator) Clears all debris, messages, hints, and countdown(s).
clearstartergear Syntax: :clearstartergear <User(s)>
Example: :clearstartergear <User(s)>
Level 1 (Moderator) Clears the specified user(s) Starter Gear.
clr Syntax: :clr
Example: :clr
Level 1 (Moderator) Clears all debris, messages, hints, and countdown(s).
countdown Syntax: :countdown <Number>
Example: :countdown <Number>
Level 1 (Moderator) Starts a Hint countdown based on the specified number.
ff Syntax: :ff <User(s)
Example: :ff <User(s)
Level 1 (Moderator) Gives the specified user(s) a Force Field.
fly Syntax: :fly <User(s)>
Example: :fly <User(s)>
Level 1 (Moderator) Flys the specified user(s).
CTRL to go down, Space to move up.
gamepassinfo Syntax: :gamepassinfo <ID(s)>
Example: :gamepassinfo <ID(s)>
Level 1 (Moderator) Displays statistics on an item based on the ID(s).
give Syntax: :give <User(s)> <Item Name(s)>
Example: :give <User(s)> <Item Name(s)>
Level 1 (Moderator) Gives the specified user(s) the specified tools in "'..tostring(sysTable.toolLocation)..'".
god Syntax: :god <User(s)>
Example: :god <User(s)>
Level 1 (Moderator) Makes the specified user(s) health and max health to #inf
h Syntax: :h <Text>
Example: :h <Text>
Level 1 (Moderator) Displays a hint to all players.
hat Syntax: :hat <User(s)> <ID>
Example: :hat <User(s)> <ID>
Level 1 (Moderator) Gives specified user(s) the specified hat ID.
heal Syntax: :heal <User(s)>
Example: :heal <User(s)>
Level 1 (Moderator) Heals the specified user(s).
info Syntax: :info <User(s)>
Example: :info <User(s)>
Level 1 (Moderator) Displays the specified user(s) account age and membership type.
ingameadmins Syntax: :ingameadmins
Example: :ingameadmins
Level 1 (Moderator) Displays all admins in this server.
iteminfo Syntax: :iteminfo <ID(s)>
Example: :iteminfo <ID(s)>
Level 1 (Moderator) Displays statistics on an item based on the ID(s).
joinlogs Syntax: :joinlogs
Example: :joinlogs
Level 1 (Moderator) Displays 1500 of the previous join logs.
joinserver Syntax: :joinserver <Name>
Example: :joinserver <Name>
Level 1 (Moderator) Joins the specified private server.
jump Syntax: :jump <User(s)>
Example: :jump <User(s)>
Level 1 (Moderator) Jumps specified user(s).
jumppower Syntax: :jumppower <User(s)> <Number>
Example: :jumppower <User(s)> <Number>
Level 1 (Moderator) Sets the specified user(s) jump height to the specified number.
kick Syntax: :kick <User(s)> <Reason>
Example: :kick <User(s)> <Reason>
Level 1 (Moderator) Kicks specified user(s) with optional reason.
logs Syntax: :logs
Example: :logs
Level 1 (Moderator) Displays 1500 server admin logs.
m Syntax: :m <Text>
Example: :m <Text>
Level 1 (Moderator) Displays a message to everyone with the title as the Player's name.
music Syntax: :music <ID> <Optional Loop>
Example: :music <ID> <Optional Loop>
Level 1 (Moderator) Plays the specified sound's ID.
name Syntax: :name <User(s)> <Name>
Example: :name <User(s)> <Name>
Level 1 (Moderator) Names the specified user(s) the specified name.
pbans Syntax: :pbans
Example: :pbans
Level 1 (Moderator) Displays a menu where you can check whether a user is banned or not.
pitch Syntax: :pitch <Number>
Example: :pitch <Number>
Level 1 (Moderator) Changes the currently playing sound's volume to the specified number.
play Syntax: :play <ID> <Optional Loop>
Example: :play <ID> <Optional Loop>
Level 1 (Moderator) Plays the specified sound's ID.
pm Syntax: :pm <User(s)> <Text>
Example: :pm <User(s)> <Text>
Level 1 (Moderator) Personally Messages the specified user(s).
privateservers Syntax: :privateservers
Example: :privateservers
Level 1 (Moderator) Displays all private servers for this server.
ref Syntax: :ref <User(s)>
Example: :ref <User(s)>
Level 1 (Moderator) Respawns and places the specified user(s) back to their original position.
refresh Syntax: :refresh <User(s)>
Example: :refresh <User(s)>
Level 1 (Moderator) Respawns and places the specified user(s) back to their original position.
removetools Syntax: :removetools <User(s)>
Example: :removetools <User(s)>
Level 1 (Moderator) Removes the specified user(s) tools.
res Syntax: :res <User(s)>
Example: :res <User(s)>
Level 1 (Moderator) Respawns the specified user(s).
respawn Syntax: :respawn <User(s)>
Example: :respawn <User(s)>
Level 1 (Moderator) Respawns the specified user(s).
reverbs Syntax: :reverbs
Example: :reverbs
Level 1 (Moderator) Displays the available reverbs that can be used to change the game's sound reverb.
setreverb Syntax: :setreverb
Example: :setreverb
Level 1 (Moderator) Sets the game's sound reverb to the specified reverb.
See the reverbs command for a list of reverbs.
shutdownlogs Syntax: :shutdownlogs
Example: :shutdownlogs
Level 1 (Moderator) Displays all shutdown logs in chronological order,
from top being the most recent.
sit Syntax: :sit <User(s)>
Example: :sit <User(s)>
Level 1 (Moderator) Sits specified user(s).
slock Syntax: :slock
Example: :slock
Level 1 (Moderator) Locks the server so only Moderators+ can join.
speed Syntax: :speed <User(s)> <Number>
Example: :speed <User(s)> <Number>
Level 1 (Moderator) Changes the specified user(s) walkspeed to the specified number.
startergear Syntax: :startergear <User(s)> <Item Name(s)>
Example: :startergear <User(s)> <Item Name(s)>
Level 1 (Moderator) Permanently gives the specified user(s) the specified tools in "'..tostring(sysTable.toolLocation)..'".
stopsound Syntax: :stopsound
Example: :stopsound
Level 1 (Moderator) Stops the currently playing sound.
team Syntax: :team <User> <Team>
Example: :team <User> <Team>
Level 1 (Moderator) Teams specified user(s) to the specified team.
time Syntax: :time <Time>
Example: :time <Time>
Level 1 (Moderator) Changes the time of day to the specified time.
to Syntax: :to <User>
Example: :to <User>
Level 1 (Moderator) Teleports you to the specified user.
tools Syntax: :tools
Example: :tools
Level 1 (Moderator) Displays all the tools in "'..tostring(sysTable.toolLocation)..'".
tp Syntax: :tp <User> <User>
Example: :tp <User> <User>
Level 1 (Moderator) Teleports specified user(s) to eachother.
trellobans Syntax: :trellobans
Example: :trellobans
Level 1 (Moderator) Displays all the bans associated on Trello.
unadmin Syntax: :unadmin <User(s)>
Example: :unadmin <User(s)>
Level 1 (Moderator) Removes any level of admin that specified user(s) have.
unff Syntax: :unff <User(s)>
Example: :unff <User(s)>
Level 1 (Moderator) Removes the specified user(s) Force Field.
unfly Syntax: :unfly <User(s)>
Example: :unfly <User(s)>
Level 1 (Moderator) Unflys the specified user(s).
ungod Syntax: :ungod <User(s)>
Example: :ungod <User(s)>
Level 1 (Moderator) Removes the specified user(s) god mode and resets their health.
unname Syntax: :unname <User(s)>
Example: :unname <User(s)>
Level 1 (Moderator) Removes the custom ames the specified user(s) had.
unslock Syntax: :unslock
Example: :unslock
Level 1 (Moderator) Un-Locks the server so anyone can join.
unview Syntax: :unview
Example: :unview
Level 1 (Moderator) Unviews any previously viewed user.
view Syntax: :view <User>
Example: :view <User>
Level 1 (Moderator) Views the specified user.
viewtools Syntax: :viewtools <User(s)>
Example: :viewtools <User(s)>
Level 1 (Moderator) Displays the tools in the specified user's inventory.
vol Syntax: :vol <Number>
Example: :vol <Number>
Level 1 (Moderator) Changes the currently playing sound's pitch to the specified number.
volume Syntax: :volume <Number>
Example: :volume <Number>
Level 1 (Moderator) Changes the currently playing sound's volume to the specified number.
ws Syntax: :ws <User(s)> <Number>
Example: :ws <User(s)> <Number>
Level 1 (Moderator) Changes the specified user(s) walkspeed to the specified number.

Permission Level 2 (Admin)

14 commands
Command Syntax / Example Permission Description
ban Syntax: :ban <User>
Example: :ban <User>
Level 2 (Admin) Bans the specified user from the server.
btools Syntax: :btools <User(s)>
Example: :btools <User(s)>
Level 2 (Admin) Gives the specified user(s) Building Tools by F3X.
createserver Syntax: :createserver <Name>
Example: :createserver <Name>
Level 2 (Admin) Creates a private instance of the game, in it's own server.
deleteserver Syntax: :deleteserver <Name>
Example: :deleteserver <Name>
Level 2 (Admin) Deletes the specified private server.
gear Syntax: :gear <User(s)> <ID>
Example: :gear <User(s)> <ID>
Level 2 (Admin) Gives specified user(s) the specified gear ID.
mod Syntax: :mod <User(s)>
Example: :mod <User(s)>
Level 2 (Admin) Mods the specified user(s).
pban Syntax: :pban <Full User> / <User>
Example: :pban <Full User> / <User>
Level 2 (Admin) Permanently bans the specified user.
pbanid Syntax: :pbanid <User ID>
Example: :pbanid <User ID>
Level 2 (Admin) Permanently bans the specified user using their user ID.
shutdown Syntax: :shutdown
Example: :shutdown
Level 2 (Admin) Shuts the server down.
sm Syntax: :sm <Text>
Example: :sm <Text>
Level 2 (Admin) Displays a message to everyone with the title "Server Message".
toreserved Syntax: :toreserved <User(s)> <Name>
Example: :toreserved <User(s)> <Name>
Level 2 (Admin) Teleports specified user(s) to the specified private server.
unban Syntax: :unban <User>
Example: :unban <User>
Level 2 (Admin) Un-bans the specified user from the server.
unpban Syntax: :unpban <Full Username>
Example: :unpban <Full Username>
Level 2 (Admin) Un-Permanently bans the specified full username.
unpbanid Syntax: :unpbanid <User ID>
Example: :unpbanid <User ID>
Level 2 (Admin) Un-Permanently bans the user using their user ID.

Permission Level 3 (Super Admin)

7 commands
Command Syntax / Example Permission Description
admin Syntax: :admin <User(s)>
Example: :admin <User(s)>
Level 3 (Super Admin) Admins the specified user(s).
crash Syntax: :crash <User(s)>
Example: :crash <User(s)>
Level 3 (Super Admin) Crashes the specified user(s).
insert Syntax: :insert <ID>
Example: :insert <ID>
Level 3 (Super Admin) Inserts the specified Asset ID.
The model must be in the game creator's inventory.
place Syntax: :place <User(s)> <Place ID>
Example: :place <User(s)> <Place ID>
Level 3 (Super Admin) Force places the specified user(s) to the specified place.
promptpurchase Syntax: :promptpurchase <User(s)> <Id>
Example: :promptpurchase <User(s)> <Id>
Level 3 (Super Admin) Prompts the specified user(s) to purchase the specified ID.
s Syntax: :s <Code>
Example: :s <Code>
Level 3 (Super Admin) Executes specified code.
uncape Syntax: !uncape <User(s)>
Example: !uncape <User(s)>
Level 3 (Super Admin) Removes the specified user(s) cape.
Debugging Command.

Permission Level 4 (Game Owner)

7 commands
Command Syntax / Example Permission Description
addlog Syntax: !addlog <Data>
Example: !addlog <Data>
Level 4 (Game Owner) Adds log to Debug Logs.
Debugging Command.
awardcape Syntax: !awardcape <User(s)>
Example: !awardcape <User(s)>
Level 4 (Game Owner) Capes the specified user(s).
Debugging Command.
debuglogs Syntax: !debuglogs
Example: !debuglogs
Level 4 (Game Owner) Displays Debug Logs.
Debugging Command.
debugstats Syntax: !debugstats
Example: !debugstats
Level 4 (Game Owner) Displays debug statistics.
Debugging Command.
segway Syntax: :segway <User(s)>
Example: :segway <User(s)>
Level 4 (Game Owner) Gives the specified user(s) a Handless Segway.
smtest Syntax: !smtest <Text>
Example: !smtest <Text>
Level 4 (Game Owner) Tests Messaging System.
Debugging Command.
superadmin Syntax: :superadmin <User(s)>
Example: :superadmin <User(s)>
Level 4 (Game Owner) Superadmins the specified user(s).

Rank system overview

  • Level 0 (Public): basic public commands like changelog or rejoin.
  • Level 1 (Moderator): moderation tools such as kick, logs, and hints.
  • Level 2 (Admin): bans, server controls, and admin-level utilities.
  • Level 3 (Super Admin): powerful actions like crash and script insert.
  • Level 4 (Game Owner): debug tools and owner-only utilities.

Tips and common issues

Tips

  • Check the prefix column before typing a command.
  • The usage column shows required arguments and optional inputs.
  • Use partial names for players if the game supports it.

Common issues

  • Permissions are strict; commands fail if your level is too low.
  • Some debug commands are disabled in production games.
  • Usage placeholders must be replaced with real values.